Ranked run

Swim Coach

Run vqhggvzzy51juua · Jul 28, 2026, 6:23 AM

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Patch unknownUpdated Jul 28, 2026, 3:55 PM4 observed rounds
Outcomeunknown
Record31
MMR1404?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 15

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 3:55 PM6 board slots27 trinkets
6 of 6board slots filled
Slot 1Level 3

Onsetra

Dragon

Tier 5 · Cost 50

Cooldown4s
Multicast
Damage300
Ability / passive

Ally behind apply their Ongoing abilities 3 additional time(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage180
Ongoing

Adjacent Common allies have +100% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Wishwash

Water

Tier 4 · Cost 40

Cooldown3.5s
Multicast
Heal300
On Battle Start

Gain a random Rare trinket.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Cherubble

Rock

Tier 3 · Cost 25

Cooldown1.3s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Emperooze

Water

Tier 1 · Cost 10

Cooldown3.5s
Multicast
Damage30
Heal45
On Battle Start

+50 Damage and +50 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3 · Shiny

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown4s
Multicast3
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 1 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Dragon × 2Onsetra · Draconarch
  • Water × 2Wishwash · Emperooze

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Cherubble + Formiqueen2,884 rounds together · 54% round win association2,884 observed win/loss round results
  • Formiqueen + Onsetra1,904 rounds together · 53% round win association1,904 observed win/loss round results
  • Cherubble + Onsetra1,110 rounds together · 50% round win association1,110 observed win/loss round results
  • Cherubble + Draconarch535 rounds together · 44% round win association535 observed win/loss round results
  • Draconarch + Wishwash382 rounds together · 58% round win association382 observed win/loss round results
  • Draconarch + Formiqueen210 rounds together · 44% round win association210 observed win/loss round results
  • Cherubble + Wishwash190 rounds together · 54% round win association190 observed win/loss round results
  • Draconarch + Onsetra152 rounds together · 63% round win association152 observed win/loss round results
  • Formiqueen + Wishwash110 rounds together · 52% round win association110 observed win/loss round results
  • Onsetra + Wishwash46 rounds together · 72% round win association46 observed win/loss round results
  • Emperooze + Formiqueen16 rounds together · 44% round win association16 observed win/loss round results
  • Cherubble + Emperooze9 rounds together · 33% round win association9 observed win/loss round results
  • Emperooze + Wishwash4 rounds together · 50% round win association4 observed win/loss round results
  • Emperooze + Onsetra1 rounds together · 0% round win association1 observed win/loss round results

Team toolkit

  • DamageOnsetra: 300 · Formiqueen: 180 · Emperooze: 30 · Draconarch: 100
  • HealWishwash: 300 · Emperooze: 45
  • ShieldCherubble: 100

Round inventory

Trinkets

27 trinkets · 15 types

Gold Trophy × 2

On Victory Gain $8.

Gold Nugget

At the start of each day, gain $3.

Training Weights

+100 HP

Power Crown × 2

Your top middle monster has +20 Damage.

Power Band × 5

Give the first monster you buy each day +20 Damage.

Poison Orb × 3

Your Toxic monsters have +3 Poison.

Sapphire Amulet

You receive 25% more Heal.

Market License × 2

Increase shop rank by 1.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Zenith Stone × 3

When your monsters gain stats, they gain +80% more (except Multicast).

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Fancy Sword

Your monsters have +3% for each trinket you have.

Fire Orb × 2

Your Fire monsters have +3 Burn.

Bug Net

Bug monsters in the shop cost 3 less.

Membership Card

When you buy an item, +1 free rerolls.