Ranked run

Bug Catcher

Run asrp2z7oem8jcm6 · Jul 22, 2026, 5:05 AM

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Patch unknownUpdated Jul 25, 2026, 12:06 PM2 observed rounds
Outcomeunknown
Record02
MMR1689?
Tiermaster

Trainer effect

Bug Catcher

The first Bug monster you buy each round is free.

Selected team

Round 14

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 12:06 PM6 board slots8 trinkets
6 of 6board slots filled
Slot 1Level 2

Onsetra

Dragon

Tier 5 · Cost 50

Cooldown4s
Multicast
Damage200
Ability / passive

Ally behind apply their Ongoing abilities 2 additional time(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Pylong

Electric

Tier 4 · Cost 40

Cooldown7s
Multicast
Damage1
Shock15
Ongoing

Ally behind has +300% Shock.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Electranade

Electric

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Shock75
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage40
On Cast

Give the ally behind +8% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 4

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast8
Damage25
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Cherubble

Rock

Tier 3 · Cost 25

Cooldown2s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Dragon × 2Onsetra · Boomagon
  • Electric × 2Pylong · Electranade

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Boomagon + Cherubble2,247 rounds together · 57% round win association2,247 observed win/loss round results
  • Cherubble + Velocect2,201 rounds together · 53% round win association2,201 observed win/loss round results
  • Electranade + Velocect2,029 rounds together · 55% round win association2,029 observed win/loss round results
  • Boomagon + Velocect1,491 rounds together · 48% round win association1,491 observed win/loss round results
  • Cherubble + Electranade1,189 rounds together · 51% round win association1,189 observed win/loss round results
  • Onsetra + Velocect1,096 rounds together · 49% round win association1,096 observed win/loss round results
  • Cherubble + Onsetra1,080 rounds together · 51% round win association1,080 observed win/loss round results
  • Pylong + Velocect838 rounds together · 49% round win association838 observed win/loss round results
  • Onsetra + Pylong598 rounds together · 49% round win association598 observed win/loss round results
  • Boomagon + Electranade564 rounds together · 45% round win association564 observed win/loss round results
  • Cherubble + Pylong548 rounds together · 47% round win association548 observed win/loss round results
  • Electranade + Pylong454 rounds together · 46% round win association454 observed win/loss round results
  • Boomagon + Onsetra384 rounds together · 60% round win association384 observed win/loss round results
  • Electranade + Onsetra245 rounds together · 36% round win association245 observed win/loss round results
  • Boomagon + Pylong181 rounds together · 51% round win association181 observed win/loss round results

Team toolkit

  • DamageOnsetra: 200 · Pylong: 1 · Boomagon: 40 · Velocect: 25
  • ShieldCherubble: 100
  • ShockPylong: 15 · Electranade: 75

Round inventory

Trinkets

8 trinkets · 6 types

Wood Sword × 2

Your monsters have +5 Damage.

Gold Trophy

On Victory Gain $8.

Power Crown

Your top middle monster has +20 Damage.

Metronome

When your monster cast, they gain +10 Damage for this battle.

Haste Crown × 2

Your top middle monster has +30% Cooldown Speed.

Link Cable

All of your team's monsters are now considered adjacent to each other.