Ranked run

Swim Coach

Run hwmdd43ghwe68yh · Jul 28, 2026, 10:19 AM

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Patch unknownUpdated Jul 28, 2026, 10:40 AM10 observed rounds
Outcomeunknown
Record55
MMR1939?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 10

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 10:40 AM6 board slots10 trinkets
6 of 6board slots filled
Slot 1Level 3

Magmalith

Fire

Tier 3 · Cost 30

Cooldown10s
Multicast
Burn15
On Cast

Give the ally above +6 Burn permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Magmite

FireRock

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Burn12
Shield120
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Basilord

Fire

Tier 5 · Cost 100

Cooldown8s
Multicast
Burn150
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Lignite

Fire

Tier 3 · Cost 30

Cooldown4s
Multicast
Burn3
Ongoing

Has additional Damage equal to 30 times this monster's Burn.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn15
Damage15
On Battle Start

For each Fire ally, this gains +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Cherubble

Rock

Tier 3 · Cost 25

Cooldown2s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 5Magmalith · Magmite · Basilord · Lignite · Sunsage
  • Rock × 2Magmite · Cherubble

Ability text matches

  • Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Magmalith, Magmite, Basilord, Lignite.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Magmite + Sunsage1,139 rounds together · 62% round win association1,139 observed win/loss round results
  • Magmalith + Magmite698 rounds together · 46% round win association698 observed win/loss round results
  • Cherubble + Magmite563 rounds together · 48% round win association563 observed win/loss round results
  • Cherubble + Magmalith503 rounds together · 44% round win association503 observed win/loss round results
  • Lignite + Magmalith481 rounds together · 42% round win association481 observed win/loss round results
  • Lignite + Magmite354 rounds together · 48% round win association354 observed win/loss round results
  • Cherubble + Lignite169 rounds together · 40% round win association169 observed win/loss round results
  • Basilord + Magmalith70 rounds together · 36% round win association70 observed win/loss round results
  • Magmalith + Sunsage65 rounds together · 34% round win association65 observed win/loss round results
  • Basilord + Cherubble56 rounds together · 36% round win association56 observed win/loss round results
  • Lignite + Sunsage55 rounds together · 40% round win association55 observed win/loss round results
  • Basilord + Magmite52 rounds together · 44% round win association52 observed win/loss round results
  • Cherubble + Sunsage46 rounds together · 61% round win association46 observed win/loss round results
  • Basilord + Lignite32 rounds together · 22% round win association32 observed win/loss round results

Team toolkit

  • BurnMagmalith: 15 · Magmite: 12 · Basilord: 150 · Lignite: 3 · Sunsage: 15
  • DamageSunsage: 15
  • ShieldMagmite: 120 · Cherubble: 100

Round inventory

Trinkets

10 trinkets · 7 types

Power Pouch × 2

When you buy an item, give your monsters +2 Damage.

Quick Bell × 2

Monsters in your shop have +5% Cooldown Speed.

Mysterious Mask

Choose a trainer and gain their ability.

Haste Orb

Your monsters have +15% Cooldown Speed.

Dryad's Charm

+30% HP

Link Cable

All of your team's monsters are now considered adjacent to each other.

Speed Crest × 2

Your monsters in the rightmost column have +20% Cooldown Speed.