Ranked run

Swim Coach

Run hwmdd43ghwe68yh · Jul 28, 2026, 10:19 AM

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Patch unknownUpdated Jul 28, 2026, 10:40 AM10 observed rounds
Outcomeunknown
Record55
MMR1939?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 6

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 10:40 AM6 board slots5 trinkets
6 of 6board slots filled
Slot 1Level 1

Ignit

Fire

Tier 3 · Cost 40

Cooldown8s
Multicast
Burn1
On Victory

Evolve.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn15
Damage15
On Battle Start

For each Fire ally, this gains +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Magmalith

Fire

Tier 3 · Cost 30

Cooldown10s
Multicast
Burn5
On Cast

Give the ally above +2 Burn permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Magmite

FireRock

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Burn12
Shield120
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Cherubble

Rock

Tier 3 · Cost 25

Cooldown4s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Lignite

Fire

Tier 3 · Cost 30

Cooldown4s
Multicast
Burn3
Ongoing

Has additional Damage equal to 15 times this monster's Burn.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 5Ignit · Sunsage · Magmalith · Magmite · Lignite
  • Rock × 2Magmite · Cherubble

Ability text matches

  • Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Ignit, Magmalith, Magmite, Lignite.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Magmite + Sunsage1,139 rounds together · 62% round win association1,139 observed win/loss round results
  • Magmalith + Magmite698 rounds together · 46% round win association698 observed win/loss round results
  • Cherubble + Magmite563 rounds together · 48% round win association563 observed win/loss round results
  • Cherubble + Magmalith503 rounds together · 44% round win association503 observed win/loss round results
  • Lignite + Magmalith481 rounds together · 42% round win association481 observed win/loss round results
  • Lignite + Magmite354 rounds together · 48% round win association354 observed win/loss round results
  • Cherubble + Lignite169 rounds together · 40% round win association169 observed win/loss round results
  • Magmalith + Sunsage65 rounds together · 34% round win association65 observed win/loss round results
  • Lignite + Sunsage55 rounds together · 40% round win association55 observed win/loss round results
  • Ignit + Magmite53 rounds together · 51% round win association53 observed win/loss round results
  • Cherubble + Sunsage46 rounds together · 61% round win association46 observed win/loss round results
  • Ignit + Magmalith28 rounds together · 39% round win association28 observed win/loss round results
  • Cherubble + Ignit17 rounds together · 65% round win association17 observed win/loss round results
  • Ignit + Sunsage14 rounds together · 21% round win association14 observed win/loss round results
  • Ignit + Lignite10 rounds together · 70% round win association10 observed win/loss round results

Team toolkit

  • BurnIgnit: 1 · Sunsage: 15 · Magmalith: 5 · Magmite: 12 · Lignite: 3
  • DamageSunsage: 15
  • ShieldMagmite: 120 · Cherubble: 100

Round inventory

Trinkets

5 trinkets · 3 types

Power Pouch × 2

When you buy an item, give your monsters +2 Damage.

Quick Bell × 2

Monsters in your shop have +5% Cooldown Speed.

Treasure Map

Your next Trinket gift choices are 1 rarity tier higher.