Ranked run

Swim Coach

Run 9mkorkqhmjqjkcf · Jul 25, 2026, 9:24 PM

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Patch unknownUpdated Jul 26, 2026, 9:15 AM5 observed rounds
Outcomeunknown
Record41
MMR2043?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 15

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 26, 2026, 9:15 AM6 board slots16 trinkets
6 of 6board slots filled
Slot 1Level 3

Torrantler

Water

Tier 5 · Cost 50

Cooldown8s
Multicast3
Heal200
On Cast

Trigger adjacent Water allies. (Except other Torrantler)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Cherubble

Rock

Tier 3 · Cost 25

Cooldown2s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Sirenade

Water

Tier 4 · Cost 40

Cooldown4s
Multicast
Heal300
On Cast

Remove 50% of debuffs on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown5s
Multicast3
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Emperooze

Water

Tier 1 · Cost 10

Cooldown3.5s
Multicast
Damage36
Heal54
On Battle Start

+60 Damage and +60 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Celestia

Dragon

Tier 4 · Cost 30

Cooldown6.5s
Multicast
Damage130
On Battle Start

Disable abilities of all Ongoing monsters in this row.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 3Torrantler · Sirenade · Emperooze
  • Dragon × 2Draconarch · Celestia

Ability text matches

  • Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Sirenade, Emperooze.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Cherubble + Draconarch533 rounds together · 44% round win association533 observed win/loss round results
  • Sirenade + Torrantler402 rounds together · 54% round win association402 observed win/loss round results
  • Draconarch + Sirenade200 rounds together · 58% round win association200 observed win/loss round results
  • Draconarch + Torrantler199 rounds together · 63% round win association199 observed win/loss round results
  • Cherubble + Sirenade176 rounds together · 48% round win association176 observed win/loss round results
  • Celestia + Cherubble147 rounds together · 54% round win association147 observed win/loss round results
  • Cherubble + Torrantler106 rounds together · 52% round win association106 observed win/loss round results
  • Celestia + Draconarch44 rounds together · 64% round win association44 observed win/loss round results
  • Celestia + Sirenade16 rounds together · 75% round win association16 observed win/loss round results
  • Celestia + Torrantler16 rounds together · 69% round win association16 observed win/loss round results
  • Cherubble + Emperooze9 rounds together · 33% round win association9 observed win/loss round results
  • Emperooze + Sirenade1 rounds together · 100% round win association1 observed win/loss round results

Team toolkit

  • DamageDraconarch: 100 · Emperooze: 36 · Celestia: 130
  • HealTorrantler: 200 · Sirenade: 300 · Emperooze: 54
  • ShieldCherubble: 100

Round inventory

Trinkets

16 trinkets · 11 types

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Link Cable × 2

All of your team's monsters are now considered adjacent to each other.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Market License

Increase shop rank by 1.

Speed Crest × 3

Your monsters in the rightmost column have +20% Cooldown Speed.

Gold-o-matic

At the start of each day, gain $30.

Silver Watch

When a monster levels up, it gains +15% Cooldown Speed.

Zenith Stone × 3

When your monsters gain stats, they gain +80% more (except Multicast).

Winged Crown

Your top middle monster has +1 Multicast.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Haste Orb

Your monsters have +15% Cooldown Speed.