Ranked run

Redhead

Run h6iq0od142jqg4q · Jul 24, 2026, 11:25 PM

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Patch unknownUpdated Jul 25, 2026, 10:56 AM7 observed rounds
Outcomeunknown
Record34
MMR1813?
Tiermaster

Trainer effect

Redhead

On Victory Give your Fire monsters +2 Burn permanently.

Selected team

Round 13

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 10:56 AM6 board slots22 trinkets
6 of 6board slots filled
Slot 1Level 1

Magmalith

Fire

Tier 3 · Cost 30

Cooldown10s
Multicast
Burn5
On Cast

Give the ally above +2 Burn permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn15
Damage15
On Battle Start

For each Fire ally, this gains +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown5s
Multicast2
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 3 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Lignite

Fire

Tier 3 · Cost 30

Cooldown4s
Multicast
Burn3
Ongoing

Has additional Damage equal to 30 times this monster's Burn.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown8s
Multicast
Damage100
On Cast

Give the ally in front +3 Multicast and increase this monster's Cooldown by 8 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Wishwash

Water

Tier 4 · Cost 40

Cooldown3.5s
Multicast
Heal150
On Battle Start

Gain a random Uncommon trinket.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 3Magmalith · Sunsage · Lignite
  • Dragon × 2Draconarch · Saberhorn

Ability text matches

  • Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Magmalith, Lignite.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Lignite + Magmalith482 rounds together · 42% round win association482 observed win/loss round results
  • Draconarch + Wishwash377 rounds together · 58% round win association377 observed win/loss round results
  • Draconarch + Magmalith226 rounds together · 37% round win association226 observed win/loss round results
  • Magmalith + Saberhorn170 rounds together · 35% round win association170 observed win/loss round results
  • Draconarch + Saberhorn167 rounds together · 54% round win association167 observed win/loss round results
  • Lignite + Saberhorn132 rounds together · 37% round win association132 observed win/loss round results
  • Magmalith + Sunsage65 rounds together · 34% round win association65 observed win/loss round results
  • Draconarch + Lignite63 rounds together · 35% round win association63 observed win/loss round results
  • Lignite + Sunsage55 rounds together · 40% round win association55 observed win/loss round results
  • Magmalith + Wishwash51 rounds together · 47% round win association51 observed win/loss round results
  • Saberhorn + Wishwash47 rounds together · 64% round win association47 observed win/loss round results
  • Lignite + Wishwash15 rounds together · 27% round win association15 observed win/loss round results
  • Saberhorn + Sunsage8 rounds together · 38% round win association8 observed win/loss round results
  • Draconarch + Sunsage7 rounds together · 71% round win association7 observed win/loss round results
  • Sunsage + Wishwash5 rounds together · 80% round win association5 observed win/loss round results

Team toolkit

  • BurnMagmalith: 5 · Sunsage: 15 · Lignite: 3
  • DamageSunsage: 15 · Draconarch: 100 · Saberhorn: 100
  • HealWishwash: 150

Round inventory

Trinkets

22 trinkets · 13 types

Power Pouch × 3

When you buy an item, give your monsters +2 Damage.

Gold Trophy

On Victory Gain $8.

Market License

Increase shop rank by 1.

Power Band × 3

Give the first monster you buy each day +20 Damage.

Membership Card

When you buy an item, +1 free rerolls.

Mysterious Gem

Your monsters have +20% Damage.

Poison Orb × 4

Your Toxic monsters have +3 Poison.

Speed Crest × 2

Your monsters in the rightmost column have +20% Cooldown Speed.

Fire Orb × 2

Your Fire monsters have +3 Burn.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Power Crown

Your top middle monster has +20 Damage.

Winged Crown

Your top middle monster has +1 Multicast.

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).