Ranked run

Monster Ranger

Run dftrrzofvw2jv7a · Jul 25, 2026, 2:43 PM

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Patch unknownUpdated Jul 25, 2026, 3:20 PM12 observed rounds
Outcomeunknown
Record93
MMR1312?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 17

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 3:20 PM6 board slots20 trinkets
6 of 6board slots filled
Slot 1Level 3

Cherubble

Rock

Tier 3 · Cost 25

Cooldown1.3s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Geminiss

Rock

Tier 5 · Cost 50

Cooldown10s
Multicast
Shield100
On Cast

Give adjacent allies +150% Shield for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Coalem

FireRock

Tier 4 · Cost 45

Cooldown15s
Multicast
Burn40
Shield900
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage40
On Cast

Give the ally behind +12% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Dracana

Dragon

Tier 3 · Cost 30

Cooldown3s
Multicast
Damage15
On Cast

Charge ally behind by 3 second(s). (Dracana cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 4

Pebbler

Rock

Tier 1 · Cost 15

Cooldown5s
Multicast
Shield120
On Cast

+90 Shield for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Rock × 4Cherubble · Geminiss · Coalem · Pebbler
  • Dragon × 2Boomagon · Dracana

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Boomagon + Cherubble2,205 rounds together · 57% round win association2,205 observed win/loss round results
  • Boomagon + Dracana1,690 rounds together · 56% round win association1,690 observed win/loss round results
  • Boomagon + Pebbler1,682 rounds together · 49% round win association1,682 observed win/loss round results
  • Cherubble + Dracana1,065 rounds together · 55% round win association1,065 observed win/loss round results
  • Boomagon + Coalem814 rounds together · 53% round win association814 observed win/loss round results
  • Cherubble + Pebbler755 rounds together · 58% round win association755 observed win/loss round results
  • Cherubble + Coalem591 rounds together · 43% round win association591 observed win/loss round results
  • Boomagon + Geminiss528 rounds together · 64% round win association528 observed win/loss round results
  • Coalem + Dracana412 rounds together · 53% round win association412 observed win/loss round results
  • Geminiss + Pebbler398 rounds together · 62% round win association398 observed win/loss round results
  • Cherubble + Geminiss328 rounds together · 63% round win association328 observed win/loss round results
  • Coalem + Geminiss309 rounds together · 56% round win association309 observed win/loss round results
  • Dracana + Pebbler283 rounds together · 47% round win association283 observed win/loss round results
  • Coalem + Pebbler194 rounds together · 47% round win association194 observed win/loss round results
  • Dracana + Geminiss133 rounds together · 62% round win association133 observed win/loss round results

Team toolkit

  • BurnCoalem: 40
  • DamageBoomagon: 40 · Dracana: 15
  • ShieldCherubble: 100 · Geminiss: 100 · Coalem: 900 · Pebbler: 120

Round inventory

Trinkets

20 trinkets · 15 types

Hero's Sword

Your monsters have +12 Damage.

Wood Sword × 2

Your monsters have +5 Damage.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Gold Trophy × 3

On Victory Gain $8.

Power Band

Give the first monster you buy each day +20 Damage.

Gold Nugget

At the start of each day, gain $3.

Gold Bar

At the start of each day, gain $10.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Zenith Stone × 3

When your monsters gain stats, they gain +80% more (except Multicast).

Mighty Bell

Monsters in your shop have +200 Damage.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Topaz Amulet

You receive 25% more Shield.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Mysterious Mask

Choose a trainer and gain their ability.

Holy Grail

On Victory Gain $100.