Ranked run

Monster Ranger

Run dftrrzofvw2jv7a · Jul 25, 2026, 2:43 PM

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Patch unknownUpdated Jul 25, 2026, 3:20 PM12 observed rounds
Outcomeunknown
Record93
MMR1312?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 9

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 3:20 PM6 board slots10 trinkets
6 of 6board slots filled
Slot 1Level 3

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage40
On Cast

Give the ally behind +12% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Dracana

Dragon

Tier 3 · Cost 30

Cooldown3s
Multicast
Damage5
On Cast

Charge ally behind by 1 second(s). (Dracana cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 4

Pebbler

Rock

Tier 1 · Cost 15

Cooldown5s
Multicast
Shield120
On Cast

+90 Shield for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage9
Shock3
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast4
Damage25
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Cherubble

Rock

Tier 3 · Cost 25

Cooldown4s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 2Bumblebolt · Velocect
  • Dragon × 2Boomagon · Dracana
  • Rock × 2Pebbler · Cherubble

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Bumblebolt + Velocect3,451 rounds together · 58% round win association3,451 observed win/loss round results
  • Boomagon + Cherubble2,247 rounds together · 57% round win association2,247 observed win/loss round results
  • Cherubble + Velocect2,201 rounds together · 53% round win association2,201 observed win/loss round results
  • Boomagon + Dracana1,716 rounds together · 56% round win association1,716 observed win/loss round results
  • Boomagon + Pebbler1,709 rounds together · 49% round win association1,709 observed win/loss round results
  • Boomagon + Velocect1,491 rounds together · 48% round win association1,491 observed win/loss round results
  • Cherubble + Dracana1,077 rounds together · 55% round win association1,077 observed win/loss round results
  • Bumblebolt + Cherubble1,039 rounds together · 57% round win association1,039 observed win/loss round results
  • Boomagon + Bumblebolt858 rounds together · 52% round win association858 observed win/loss round results
  • Cherubble + Pebbler766 rounds together · 58% round win association766 observed win/loss round results
  • Pebbler + Velocect474 rounds together · 47% round win association474 observed win/loss round results
  • Dracana + Velocect374 rounds together · 45% round win association374 observed win/loss round results
  • Bumblebolt + Pebbler310 rounds together · 48% round win association310 observed win/loss round results
  • Dracana + Pebbler284 rounds together · 47% round win association284 observed win/loss round results
  • Bumblebolt + Dracana194 rounds together · 51% round win association194 observed win/loss round results

Team toolkit

  • DamageBoomagon: 40 · Dracana: 5 · Bumblebolt: 9 · Velocect: 25
  • ShieldPebbler: 120 · Cherubble: 100
  • ShockBumblebolt: 3

Round inventory

Trinkets

10 trinkets · 7 types

Hero's Sword

Your monsters have +12 Damage.

Wood Sword × 2

Your monsters have +5 Damage.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Gold Trophy × 3

On Victory Gain $8.

Power Band

Give the first monster you buy each day +20 Damage.

Gold Nugget

At the start of each day, gain $3.

Gold Bar

At the start of each day, gain $10.