Ranked run

Lucky Girl

Run 6m9ielrfi2y6tqn · Jul 28, 2026, 11:56 PM

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Patch unknownUpdated Jul 29, 2026, 9:21 PM2 observed rounds
Outcomeunknown
Record02
MMR1131?
Tiermaster

Trainer effect

Lucky Girl

Monsters in your shop have a 10% chance to be SHINY.

Selected team

Round 12

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 29, 2026, 9:21 PM6 board slots11 trinkets
6 of 6board slots filled
Slot 1Level 2

Aristobat

FlyingToxic

Tier 3 · Cost 25

Cooldown4s
Multicast3
Poison6
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4 · Shiny

Stingarde

Bug

Tier 1 · Cost 10

Cooldown5s
Multicast
Damage1,350
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast3
Damage40
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3 · Shiny

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown5s
Multicast
Damage40
On Cast

Give the ally behind +12% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1 · Shiny

Blazewing

FireFlying

Tier 4 · Cost 35

Cooldown5s
Multicast4
Burn4
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Zephyrex

Flying

Tier 4 · Cost 60

Cooldown11s
Multicast
Damage100
On Cast

Give the Flying ally in front +2 Multicast permanently. (Zephyrex cannot have Multicast)

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Flying × 4Aristobat · Humbolt · Blazewing · Zephyrex

Ability text matches

  • Zephyrex references FlyingGive the Flying ally in front +2 Multicast permanently. (Zephyrex cannot have Multicast)Potential interaction with Aristobat, Humbolt, Blazewing.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Boomagon + Humbolt506 rounds together · 49% round win association506 observed win/loss round results
  • Boomagon + Zephyrex443 rounds together · 47% round win association443 observed win/loss round results
  • Boomagon + Stingarde413 rounds together · 46% round win association413 observed win/loss round results
  • Aristobat + Boomagon378 rounds together · 50% round win association378 observed win/loss round results
  • Blazewing + Boomagon206 rounds together · 47% round win association206 observed win/loss round results
  • Humbolt + Zephyrex138 rounds together · 43% round win association138 observed win/loss round results
  • Aristobat + Zephyrex96 rounds together · 30% round win association96 observed win/loss round results
  • Blazewing + Zephyrex96 rounds together · 31% round win association96 observed win/loss round results
  • Aristobat + Blazewing42 rounds together · 50% round win association42 observed win/loss round results
  • Aristobat + Humbolt42 rounds together · 36% round win association42 observed win/loss round results
  • Blazewing + Humbolt26 rounds together · 27% round win association26 observed win/loss round results
  • Humbolt + Stingarde26 rounds together · 38% round win association26 observed win/loss round results
  • Aristobat + Stingarde18 rounds together · 50% round win association18 observed win/loss round results
  • Stingarde + Zephyrex12 rounds together · 33% round win association12 observed win/loss round results
  • Blazewing + Stingarde9 rounds together · 33% round win association9 observed win/loss round results

Team toolkit

  • BurnBlazewing: 4
  • DamageStingarde: 1,350 · Humbolt: 40 · Boomagon: 40 · Zephyrex: 100
  • PoisonAristobat: 6
  • ShockHumbolt: 1

Round inventory

Trinkets

11 trinkets · 10 types

Gold Nugget

At the start of each day, gain $3.

Gold Trophy × 2

On Victory Gain $8.

Quick Bell

Monsters that appear in your shop gain +5% Cooldown Speed permanently.

Meteorite

On Battle Start Your monsters with no abilities gain +20 Damage permanently.

Bug Net

Bug monsters in the shop cost 3 less.

Training Weights

+100 max HP.

Power Crown

Your top middle monster has +20 Damage.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Terrarium

Your Bug monsters have +20% Damage.

Haste Crown

Your top middle monster has +30% Cooldown Speed.