Ranked run
Mad Scientist
Run yo1tdix4h5bwjeb · Jul 26, 2026, 10:26 AM

Trainer effect
Mad Scientist
On day 7, transform monsters on your active team into random level 1 Legendary monsters.
Selected team
Round 13
Round result: win

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)
No equipment observed on this monster.

Dirgefin
Tier 3 · Cost 25
Knockout all Common allies and enemies.
No equipment observed on this monster.

Galvanine
Tier 5 · Cost 50
+50% Cooldown Speed and +6 Shock for this battle.
No equipment observed on this monster.

Celestia
Tier 4 · Cost 30
Disable abilities of all Ongoing monsters in this row.
No equipment observed on this monster.

Aristobat
Tier 3 · Cost 25
Ability details unavailable.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
No repeated types on this board.
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)Potential interaction with Galvanine.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Galvanine + Ironcore593 rounds together · 48% round win association593 observed win/loss round results
- Aristobat + Dirgefin147 rounds together · 55% round win association147 observed win/loss round results
- Dirgefin + Ironcore141 rounds together · 55% round win association141 observed win/loss round results
- Dirgefin + Galvanine136 rounds together · 46% round win association136 observed win/loss round results
- Celestia + Dirgefin64 rounds together · 56% round win association64 observed win/loss round results
- Celestia + Galvanine36 rounds together · 47% round win association36 observed win/loss round results
- Aristobat + Ironcore26 rounds together · 50% round win association26 observed win/loss round results
- Celestia + Ironcore24 rounds together · 54% round win association24 observed win/loss round results
- Aristobat + Galvanine12 rounds together · 33% round win association12 observed win/loss round results
- Aristobat + Celestia3 rounds together · 67% round win association3 observed win/loss round results
Team toolkit
- DamageIroncore: 30 · Dirgefin: 50 · Galvanine: 30 · Celestia: 130
- HealDirgefin: 100
- PoisonAristobat: 4
- ShockGalvanine: 18
Round inventory
Trinkets
9 trinkets · 7 types

Wood Sword × 2
Your monsters have +5 Damage.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Speed Crest × 2
Your monsters in the rightmost column have +20% Cooldown Speed.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.

Echo Bell
When you buy a 0 cost item, use it an additional time.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Metronome
When your monster cast, they gain +10 Damage for this battle.
