Ranked run

Masked Man

Run 2hq35xjqjq3x7k5 · Jul 26, 2026, 11:26 AM

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Patch unknownUpdated Jul 27, 2026, 11:06 AM4 observed rounds
Outcomeunknown
Record40
MMR1991?
Tiermaster

Trainer effect

Masked Man

Every 4 days, choose a trainer and gain their ability.

Selected team

Round 14

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 11:06 AM6 board slots29 trinkets
6 of 6board slots filled
Slot 1Level 3

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage40
On Cast

Give the ally behind +12% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3 · Shiny

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 3.6 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3 · Shiny

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage40
On Battle Start

Increase next day's Item limit by 3. When you use an item, this gains +30 Damage.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3 · Shiny

Dracana

Dragon

Tier 3 · Cost 30

Cooldown3s
Multicast
Damage15
On Cast

Charge ally behind by 3 second(s) and give this +5% Cooldown Speed for this battle. (Dracana cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Omnichrome

All

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage1
On Battle Start

Gain 160% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3 · Shiny

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown4s
Multicast3
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 1 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Dragon × 3Boomagon · Dracana · Draconarch

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Berroon + Boomagon3,673 rounds together · 58% round win association3,673 observed win/loss round results
  • Boomagon + Dracana1,716 rounds together · 56% round win association1,716 observed win/loss round results
  • Berroon + Draconarch1,497 rounds together · 67% round win association1,497 observed win/loss round results
  • Berroon + Dracana1,114 rounds together · 66% round win association1,114 observed win/loss round results
  • Boomagon + Draconarch1,113 rounds together · 61% round win association1,113 observed win/loss round results
  • Boomagon + Ironcore508 rounds together · 50% round win association508 observed win/loss round results
  • Dracana + Draconarch497 rounds together · 62% round win association497 observed win/loss round results
  • Dracana + Ironcore270 rounds together · 49% round win association270 observed win/loss round results
  • Draconarch + Omnichrome224 rounds together · 75% round win association224 observed win/loss round results
  • Berroon + Ironcore173 rounds together · 50% round win association173 observed win/loss round results
  • Berroon + Omnichrome149 rounds together · 71% round win association149 observed win/loss round results
  • Boomagon + Omnichrome127 rounds together · 65% round win association127 observed win/loss round results
  • Dracana + Omnichrome124 rounds together · 77% round win association124 observed win/loss round results
  • Draconarch + Ironcore78 rounds together · 62% round win association78 observed win/loss round results
  • Ironcore + Omnichrome54 rounds together · 72% round win association54 observed win/loss round results

Team toolkit

  • DamageBoomagon: 40 · Ironcore: 30 · Berroon: 40 · Dracana: 15 · Omnichrome: 1 · Draconarch: 100

Round inventory

Trinkets

29 trinkets · 18 types

Quick Bell × 2

Monsters in your shop have +5% Cooldown Speed.

Mysterious Mask × 3

Choose a trainer and gain their ability.

Gold Trophy × 2

On Victory Gain $8.

Power Band × 2

Give the first monster you buy each day +20 Damage.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Silver Watch × 2

When a monster levels up, it gains +15% Cooldown Speed.

Winged Crown × 3

Your top middle monster has +1 Multicast.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Membership Card

When you buy an item, +1 free rerolls.

Market License

Increase shop rank by 1.

Speed Crest × 3

Your monsters in the rightmost column have +20% Cooldown Speed.

Zenith Stone × 2

When your monsters gain stats, they gain +80% more (except Multicast).

Metronome

When your monster cast, they gain +10 Damage for this battle.

Blitz Bell

Monsters in your shop have +30% Cooldown Speed.

Fancy Sword

Your monsters have +3% for each trinket you have.

Mega Duplicator

Gain 2 additional copies of the next Trinket you get from a gift.