Ranked run

Masked Man

Run 2hq35xjqjq3x7k5 · Jul 26, 2026, 11:26 AM

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Patch unknownUpdated Jul 27, 2026, 11:06 AM4 observed rounds
Outcomeunknown
Record40
MMR1991?
Tiermaster

Trainer effect

Masked Man

Every 4 days, choose a trainer and gain their ability.

Selected team

Round 16

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 11:06 AM6 board slots33 trinkets
6 of 6board slots filled
Slot 1Level 3 · Shiny

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown5s
Multicast
Damage40
On Cast

Give the ally behind +12% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4 · Shiny

Cicadence

Bug

Tier 3 · Cost 25

Cooldown2s
Multicast2
Damage200
On Cast

Trigger the Bug ally above and give it +10 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 4 · Shiny

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage160
On Battle Start

Increase next day's Item limit by 6. When you use an item, this gains +60 Damage.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3 · Shiny

Dracana

Dragon

Tier 3 · Cost 30

Cooldown3s
Multicast
Damage15
On Cast

Charge ally behind by 3 second(s) and give this +5% Cooldown Speed for this battle. (Dracana cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2 · Shiny

Omnichrome

All

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage1
On Battle Start

Gain 192% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 4 · Shiny

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 7.2 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Dragon × 2Boomagon · Dracana

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Berroon + Boomagon3,548 rounds together · 58% round win association3,548 observed win/loss round results
  • Boomagon + Dracana1,651 rounds together · 56% round win association1,651 observed win/loss round results
  • Berroon + Dracana1,074 rounds together · 66% round win association1,074 observed win/loss round results
  • Boomagon + Ironcore503 rounds together · 50% round win association503 observed win/loss round results
  • Boomagon + Cicadence372 rounds together · 55% round win association372 observed win/loss round results
  • Dracana + Ironcore259 rounds together · 49% round win association259 observed win/loss round results
  • Cicadence + Dracana227 rounds together · 50% round win association227 observed win/loss round results
  • Berroon + Cicadence196 rounds together · 56% round win association196 observed win/loss round results
  • Berroon + Ironcore169 rounds together · 50% round win association169 observed win/loss round results
  • Cicadence + Ironcore154 rounds together · 46% round win association154 observed win/loss round results
  • Berroon + Omnichrome143 rounds together · 72% round win association143 observed win/loss round results
  • Boomagon + Omnichrome126 rounds together · 64% round win association126 observed win/loss round results
  • Dracana + Omnichrome119 rounds together · 77% round win association119 observed win/loss round results
  • Ironcore + Omnichrome49 rounds together · 73% round win association49 observed win/loss round results
  • Cicadence + Omnichrome41 rounds together · 76% round win association41 observed win/loss round results

Team toolkit

  • DamageBoomagon: 40 · Cicadence: 200 · Berroon: 160 · Dracana: 15 · Omnichrome: 1 · Ironcore: 30

Round inventory

Trinkets

33 trinkets · 18 types

Quick Bell × 2

Monsters in your shop have +5% Cooldown Speed.

Mysterious Mask × 4

Choose a trainer and gain their ability.

Gold Trophy × 2

On Victory Gain $8.

Power Band × 2

Give the first monster you buy each day +20 Damage.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Silver Watch × 2

When a monster levels up, it gains +15% Cooldown Speed.

Winged Crown × 3

Your top middle monster has +1 Multicast.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Membership Card

When you buy an item, +1 free rerolls.

Market License

Increase shop rank by 1.

Speed Crest × 3

Your monsters in the rightmost column have +20% Cooldown Speed.

Zenith Stone × 2

When your monsters gain stats, they gain +80% more (except Multicast).

Metronome × 2

When your monster cast, they gain +10 Damage for this battle.

Blitz Bell

Monsters in your shop have +30% Cooldown Speed.

Fancy Sword

Your monsters have +3% for each trinket you have.

Barbell × 3

+5000 HP