Ranked run

Swim Coach

Run vzgf3z21kf6f3tz · Jul 25, 2026, 6:29 PM

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Patch unknownUpdated Jul 26, 2026, 9:50 AM2 observed rounds
Outcomeunknown
Record11
MMR1914?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 12

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 26, 2026, 9:50 AM6 board slots13 trinkets
6 of 6board slots filled
Slot 1Level 2

Cherubble

Rock

Tier 3 · Cost 25

Cooldown2s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Dracana

Dragon

Tier 3 · Cost 30

Cooldown3s
Multicast
Damage10
On Cast

Charge ally behind by 2 second(s). (Dracana cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Dryadell

Grass

Tier 4 · Cost 45

Cooldown6s
Multicast
Damage70
On Cast

Trigger the Grass ally above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Blixie

Fire

Tier 5 · Cost 55

Cooldown6s
Multicast
Burn30
On Cast

Give the Fire ally behind {multiplier}this monster's Burn for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Lignite

Fire

Tier 3 · Cost 30

Cooldown4s
Multicast
Burn3
Ongoing

Has additional Damage equal to 45 times this monster's Burn.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown8s
Multicast
Damage100
On Cast

Give the ally in front +2 Multicast and increase this monster's Cooldown by 8 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Dragon × 2Dracana · Saberhorn
  • Fire × 2Blixie · Lignite

Ability text matches

  • Blixie references FireGive the Fire ally behind {multiplier}this monster's Burn for this battle.Potential interaction with Lignite.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Dracana + Dryadell1,439 rounds together · 67% round win association1,439 observed win/loss round results
  • Cherubble + Dracana1,077 rounds together · 55% round win association1,077 observed win/loss round results
  • Cherubble + Dryadell954 rounds together · 58% round win association954 observed win/loss round results
  • Cherubble + Saberhorn871 rounds together · 53% round win association871 observed win/loss round results
  • Dryadell + Saberhorn793 rounds together · 60% round win association793 observed win/loss round results
  • Dracana + Saberhorn610 rounds together · 55% round win association610 observed win/loss round results
  • Blixie + Cherubble423 rounds together · 32% round win association423 observed win/loss round results
  • Blixie + Lignite325 rounds together · 39% round win association325 observed win/loss round results
  • Blixie + Saberhorn195 rounds together · 31% round win association195 observed win/loss round results
  • Blixie + Dracana185 rounds together · 35% round win association185 observed win/loss round results
  • Cherubble + Lignite175 rounds together · 39% round win association175 observed win/loss round results
  • Lignite + Saberhorn132 rounds together · 37% round win association132 observed win/loss round results
  • Dracana + Lignite108 rounds together · 45% round win association108 observed win/loss round results
  • Blixie + Dryadell63 rounds together · 37% round win association63 observed win/loss round results
  • Dryadell + Lignite51 rounds together · 31% round win association51 observed win/loss round results

Team toolkit

  • BurnBlixie: 30 · Lignite: 3
  • DamageDracana: 10 · Dryadell: 70 · Saberhorn: 100
  • ShieldCherubble: 100

Round inventory

Trinkets

13 trinkets · 10 types

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Gold Nugget

At the start of each day, gain $3.

Fire Orb × 3

Your Fire monsters have +3 Burn.

Blitz Bell

Monsters in your shop have +30% Cooldown Speed.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Speed Crest × 2

Your monsters in the rightmost column have +20% Cooldown Speed.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Haste Crown

Your top middle monster has +30% Cooldown Speed.

Winged Crown

Your top middle monster has +1 Multicast.

Fancy Sword

Your monsters have +3% for each trinket you have.