Ranked run

Swim Coach

Run qe3j7qxtfw4d3b2 · Jul 25, 2026, 8:13 PM

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Patch unknownUpdated Jul 27, 2026, 7:20 PM1 observed rounds
Outcomeunknown
Record01
MMR1054?
Tiergold

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 22

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 7:20 PM6 board slots17 trinkets
6 of 6board slots filled
Slot 1Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2 · Shiny

Omnichrome

All

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage1
On Battle Start

Gain 192% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Faebloom

Grass

Tier 6 · Cost 80

Cooldown7s
Multicast
Damage777
Ability / passive

Mythical Item may appear in your shop. Ongoing Adjacent allies have +10% Damage per Mythical Item used. (currently +X% Damage)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3 · Shiny

Galvanine

Electric

Tier 5 · Cost 50

Cooldown7s
Multicast
Damage30
Shock18
On Cast

+60% Cooldown Speed and +6 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3 · Shiny

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage100
On Cast

Give the ally in front +3 Multicast and increase this monster's Cooldown by 6 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

No repeated types on this board.

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)Potential interaction with Galvanine.
  • Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)Potential interaction with Galvanine.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Galvanine + Ironcore606 rounds together · 48% round win association606 observed win/loss round results
  • Galvanine + Saberhorn280 rounds together · 48% round win association280 observed win/loss round results
  • Ironcore + Saberhorn255 rounds together · 47% round win association255 observed win/loss round results
  • Faebloom + Omnichrome100 rounds together · 73% round win association100 observed win/loss round results
  • Ironcore + Omnichrome49 rounds together · 73% round win association49 observed win/loss round results
  • Omnichrome + Saberhorn43 rounds together · 72% round win association43 observed win/loss round results
  • Faebloom + Ironcore39 rounds together · 64% round win association39 observed win/loss round results
  • Faebloom + Galvanine31 rounds together · 61% round win association31 observed win/loss round results
  • Galvanine + Omnichrome12 rounds together · 75% round win association12 observed win/loss round results
  • Faebloom + Saberhorn8 rounds together · 50% round win association8 observed win/loss round results

Team toolkit

  • DamageIroncore: 30 · Omnichrome: 1 · Faebloom: 777 · Galvanine: 30 · Ironcore: 30 · Saberhorn: 100
  • ShockGalvanine: 18

Round inventory

Trinkets

17 trinkets · 13 types

Quick Bell × 3

Monsters in your shop have +5% Cooldown Speed.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Gold Nugget

At the start of each day, gain $3.

Metronome × 3

When your monster cast, they gain +10 Damage for this battle.

Echo Bell

When you buy a 0 cost item, use it an additional time.

Haste Orb

Your monsters have +15% Cooldown Speed.

Winged Crown

Your top middle monster has +1 Multicast.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Mysterious Mask

Choose a trainer and gain their ability.

Blitz Bell

Monsters in your shop have +30% Cooldown Speed.

Fancy Sword

Your monsters have +3% for each trinket you have.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).