Ranked run

Monster Ranger

Run tbfyfg54os373e4 · Jul 27, 2026, 11:46 AM

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Patch unknownUpdated Jul 28, 2026, 9:20 AM14 observed rounds
Outcomeunknown
Record95
MMR2236?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 3

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 9:20 AM6 board slots1 trinkets
6 of 6board slots filled
Slot 1Level 1

Frizzly

Electric

Tier 2 · Cost 25

Cooldown7s
Multicast
Damage1
Shock8
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Frizzly

Electric

Tier 2 · Cost 25

Cooldown7s
Multicast
Damage1
Shock8
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Joltail

Electric

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Damage1
Shock4
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast3
Damage20
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage3
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Brawlmantis

BugFighting

Tier 2 · Cost 30

Cooldown5.5s
Multicast
Damage50
On Victory

This and Common allies gain +10 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 3Velocect · Bumblebolt · Brawlmantis
  • Electric × 3Frizzly · Joltail · Bumblebolt

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Bumblebolt + Velocect3,288 rounds together · 58% round win association3,288 observed win/loss round results
  • Joltail + Velocect1,558 rounds together · 54% round win association1,558 observed win/loss round results
  • Brawlmantis + Velocect1,392 rounds together · 57% round win association1,392 observed win/loss round results
  • Frizzly + Velocect1,135 rounds together · 52% round win association1,135 observed win/loss round results
  • Bumblebolt + Joltail757 rounds together · 55% round win association757 observed win/loss round results
  • Brawlmantis + Bumblebolt598 rounds together · 59% round win association598 observed win/loss round results
  • Bumblebolt + Frizzly423 rounds together · 55% round win association423 observed win/loss round results
  • Frizzly + Joltail314 rounds together · 54% round win association314 observed win/loss round results
  • Brawlmantis + Frizzly241 rounds together · 53% round win association241 observed win/loss round results
  • Brawlmantis + Joltail237 rounds together · 55% round win association237 observed win/loss round results

Team toolkit

  • DamageFrizzly: 1 · Frizzly: 1 · Joltail: 1 · Velocect: 20 · Bumblebolt: 3 · Brawlmantis: 50
  • ShockFrizzly: 8 · Frizzly: 8 · Joltail: 4 · Bumblebolt: 1

Round inventory

Trinkets

1 trinkets · 1 types

Gold Nugget

At the start of each day, gain $3.