Ranked run

Monster Ranger

Run tbfyfg54os373e4 · Jul 27, 2026, 11:46 AM

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Patch unknownUpdated Jul 28, 2026, 9:20 AM14 observed rounds
Outcomeunknown
Record95
MMR2236?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 2

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 9:20 AM6 board slots0 trinkets
6 of 6board slots filled
Slot 1Level 1

Frizzly

Electric

Tier 2 · Cost 25

Cooldown7s
Multicast
Damage1
Shock8
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Spinarai

BugToxic

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage3
Poison1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Joltail

Electric

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Damage1
Shock4
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast2
Damage15
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast2
Damage15
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage3
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 3Spinarai · Velocect · Bumblebolt
  • Electric × 3Frizzly · Joltail · Bumblebolt

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Bumblebolt + Velocect3,288 rounds together · 58% round win association3,288 observed win/loss round results
  • Joltail + Velocect1,558 rounds together · 54% round win association1,558 observed win/loss round results
  • Frizzly + Velocect1,135 rounds together · 52% round win association1,135 observed win/loss round results
  • Spinarai + Velocect854 rounds together · 60% round win association854 observed win/loss round results
  • Bumblebolt + Joltail757 rounds together · 55% round win association757 observed win/loss round results
  • Bumblebolt + Spinarai720 rounds together · 60% round win association720 observed win/loss round results
  • Bumblebolt + Frizzly423 rounds together · 55% round win association423 observed win/loss round results
  • Frizzly + Joltail314 rounds together · 54% round win association314 observed win/loss round results
  • Joltail + Spinarai258 rounds together · 61% round win association258 observed win/loss round results
  • Frizzly + Spinarai146 rounds together · 65% round win association146 observed win/loss round results

Team toolkit

  • DamageFrizzly: 1 · Spinarai: 3 · Joltail: 1 · Velocect: 15 · Velocect: 15 · Bumblebolt: 3
  • PoisonSpinarai: 1
  • ShockFrizzly: 8 · Joltail: 4 · Bumblebolt: 1

Round inventory

Trinkets

0 trinkets · 0 types

No trinkets were observed for this round.