Ranked run

Swim Coach

Run 4iptop8jq8fd1g6 · Jul 28, 2026, 4:43 AM

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Patch unknownUpdated Jul 28, 2026, 9:20 AM13 observed rounds
Outcomeunknown
Record76
MMR2462?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 2

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 9:20 AM6 board slots0 trinkets
6 of 6board slots filled
Slot 1Level 1

Dribblet

Water

Tier 1 · Cost 10

Cooldown3.5s
Multicast
Heal15
Ability / passive

Evolves at level 3.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast2
Damage15
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Brawlmantis

BugFighting

Tier 2 · Cost 30

Cooldown5.5s
Multicast
Damage50
On Victory

This and Common allies gain +10 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Dribblet

Water

Tier 1 · Cost 10

Cooldown3.5s
Multicast
Heal15
Ability / passive

Evolves at level 3.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Joltail

Electric

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Damage1
Shock4
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Frizzly

Electric

Tier 2 · Cost 25

Cooldown7s
Multicast
Damage1
Shock8
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 2Velocect · Brawlmantis
  • Electric × 2Joltail · Frizzly

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Joltail + Velocect1,558 rounds together · 54% round win association1,558 observed win/loss round results
  • Brawlmantis + Velocect1,392 rounds together · 57% round win association1,392 observed win/loss round results
  • Frizzly + Velocect1,135 rounds together · 52% round win association1,135 observed win/loss round results
  • Frizzly + Joltail314 rounds together · 54% round win association314 observed win/loss round results
  • Brawlmantis + Frizzly241 rounds together · 53% round win association241 observed win/loss round results
  • Brawlmantis + Joltail237 rounds together · 55% round win association237 observed win/loss round results
  • Dribblet + Velocect189 rounds together · 58% round win association189 observed win/loss round results
  • Dribblet + Joltail122 rounds together · 54% round win association122 observed win/loss round results
  • Brawlmantis + Dribblet53 rounds together · 42% round win association53 observed win/loss round results
  • Dribblet + Frizzly33 rounds together · 61% round win association33 observed win/loss round results

Team toolkit

  • DamageVelocect: 15 · Brawlmantis: 50 · Joltail: 1 · Frizzly: 1
  • HealDribblet: 15 · Dribblet: 15
  • ShockJoltail: 4 · Frizzly: 8

Round inventory

Trinkets

0 trinkets · 0 types

No trinkets were observed for this round.