Ranked run

Youngster

Run grbtacsgsgq8c6a · Jul 26, 2026, 11:07 PM

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Patch unknownUpdated Jul 26, 2026, 11:20 PM11 observed rounds
Outcomeunknown
Record65
MMR1314?
Tiermaster

Trainer effect

Youngster

Gain 3 free rerolls every day.

Selected team

Round 9

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 26, 2026, 11:20 PM6 board slots10 trinkets
6 of 6board slots filled
Slot 1Level 2

Magmite

FireRock

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Burn8
Shield80
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Wishwash

Water

Tier 4 · Cost 40

Cooldown3.5s
Multicast
Heal150
On Battle Start

Gain a random Uncommon trinket.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Magmalith

Fire

Tier 3 · Cost 30

Cooldown10s
Multicast
Burn10
On Cast

Give the ally above +4 Burn permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Coalem

FireRock

Tier 4 · Cost 45

Cooldown15s
Multicast
Burn40
Shield900
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1 · Shiny

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown4s
Multicast
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 5 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn15
Damage15
On Battle Start

For each Fire ally, this gains +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 4Magmite · Magmalith · Coalem · Sunsage
  • Rock × 2Magmite · Coalem

Ability text matches

  • Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Magmite, Magmalith, Coalem.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Magmite + Sunsage1,164 rounds together · 62% round win association1,164 observed win/loss round results
  • Coalem + Draconarch1,026 rounds together · 54% round win association1,026 observed win/loss round results
  • Magmalith + Magmite712 rounds together · 46% round win association712 observed win/loss round results
  • Coalem + Magmalith470 rounds together · 38% round win association470 observed win/loss round results
  • Draconarch + Wishwash377 rounds together · 58% round win association377 observed win/loss round results
  • Coalem + Magmite356 rounds together · 43% round win association356 observed win/loss round results
  • Draconarch + Magmalith226 rounds together · 37% round win association226 observed win/loss round results
  • Coalem + Wishwash208 rounds together · 66% round win association208 observed win/loss round results
  • Draconarch + Magmite172 rounds together · 31% round win association172 observed win/loss round results
  • Magmite + Wishwash66 rounds together · 47% round win association66 observed win/loss round results
  • Magmalith + Sunsage65 rounds together · 34% round win association65 observed win/loss round results
  • Magmalith + Wishwash51 rounds together · 47% round win association51 observed win/loss round results
  • Coalem + Sunsage8 rounds together · 38% round win association8 observed win/loss round results
  • Draconarch + Sunsage7 rounds together · 71% round win association7 observed win/loss round results
  • Sunsage + Wishwash5 rounds together · 80% round win association5 observed win/loss round results

Team toolkit

  • BurnMagmite: 8 · Magmalith: 10 · Coalem: 40 · Sunsage: 15
  • DamageDraconarch: 100 · Sunsage: 15
  • HealWishwash: 150
  • ShieldMagmite: 80 · Coalem: 900

Round inventory

Trinkets

10 trinkets · 9 types

Wood Sword × 2

Your monsters have +5 Damage.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Market License

Increase shop rank by 1.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Bug Net

Bug monsters in the shop cost 3 less.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Haste Orb

Your monsters have +15% Cooldown Speed.

Power Band

Give the first monster you buy each day +20 Damage.

Link Cable

All of your team's monsters are now considered adjacent to each other.