Ranked run

Swim Coach

Run j1g0rl63wnwmnwg · Jul 28, 2026, 4:25 AM

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Patch unknownUpdated Jul 28, 2026, 9:46 AM12 observed rounds
Outcomeunknown
Record66
MMR1894?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 12

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 9:46 AM6 board slots10 trinkets
6 of 6board slots filled
Slot 1Level 1

Stellagon

Dragon

Tier 5 · Cost 50

Cooldown6s
Multicast
Damage150
Ongoing

Adjacent allies with no abilities have +2 Multicast.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Cicadence

Bug

Tier 3 · Cost 25

Cooldown2s
Multicast
Damage100
On Cast

Trigger the Bug ally above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Cherubble

Rock

Tier 3 · Cost 25

Cooldown2s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Dracana

Dragon

Tier 3 · Cost 30

Cooldown3s
Multicast
Damage5
On Cast

Charge ally behind by 1 second(s). (Dracana cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Stingarde

Bug

Tier 1 · Cost 10

Cooldown5s
Multicast
Damage450
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage180
Ongoing

Adjacent Common allies have +100% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 3Cicadence · Stingarde · Formiqueen
  • Dragon × 2Stellagon · Dracana

Ability text matches

  • Cicadence references BugTrigger the Bug ally above.Potential interaction with Stingarde, Formiqueen.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Cherubble + Formiqueen2,742 rounds together · 54% round win association2,742 observed win/loss round results
  • Cicadence + Formiqueen1,633 rounds together · 55% round win association1,633 observed win/loss round results
  • Cherubble + Cicadence1,050 rounds together · 54% round win association1,050 observed win/loss round results
  • Cherubble + Dracana1,017 rounds together · 55% round win association1,017 observed win/loss round results
  • Formiqueen + Stellagon804 rounds together · 48% round win association804 observed win/loss round results
  • Dracana + Formiqueen637 rounds together · 58% round win association637 observed win/loss round results
  • Formiqueen + Stingarde549 rounds together · 54% round win association549 observed win/loss round results
  • Cherubble + Stellagon507 rounds together · 46% round win association507 observed win/loss round results
  • Cicadence + Stingarde400 rounds together · 53% round win association400 observed win/loss round results
  • Cherubble + Stingarde375 rounds together · 56% round win association375 observed win/loss round results
  • Cicadence + Stellagon320 rounds together · 45% round win association320 observed win/loss round results
  • Cicadence + Dracana227 rounds together · 50% round win association227 observed win/loss round results
  • Stellagon + Stingarde169 rounds together · 53% round win association169 observed win/loss round results
  • Dracana + Stellagon135 rounds together · 42% round win association135 observed win/loss round results
  • Dracana + Stingarde67 rounds together · 45% round win association67 observed win/loss round results

Team toolkit

  • DamageStellagon: 150 · Cicadence: 100 · Dracana: 5 · Stingarde: 450 · Formiqueen: 180
  • ShieldCherubble: 100

Round inventory

Trinkets

10 trinkets · 8 types

Gold Trophy

On Victory Gain $8.

Terrarium × 2

Your Bug monsters have +20% Damage.

Gold Bar

At the start of each day, gain $10.

Warhorn × 2

On Battle Start Your monsters gain +10 Damage permanently.

Gold-o-matic

At the start of each day, gain $30.

Silver Watch

When a monster levels up, it gains +15% Cooldown Speed.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Haste Crown

Your top middle monster has +30% Cooldown Speed.