Ranked run

Monster Ranger

Run ku0hsn8yrnbpzps · Jul 26, 2026, 1:44 AM

Back to profile
Patch unknownUpdated Jul 26, 2026, 10:41 AM13 observed rounds
Outcomeunknown
Record85
MMR1800?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 11

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 26, 2026, 10:41 AM6 board slots9 trinkets
6 of 6board slots filled
Slot 1Level 3

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown5s
Multicast3
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Aegistruct

Rock

Tier 4 · Cost 45

Cooldown7s
Multicast
Shield150
On Battle Start

Gain Shield for this battle equal to 3x the Shield of adjacent allies. (Except other Aegistruct)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Craghorn

GrassRock

Tier 2 · Cost 25

Cooldown6s
Multicast
Damage20
Shield20
Ability / passive

When you use an item, this gains +40 Damage and Shield.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage40
On Battle Start

Increase next day's Item limit by 2.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Coalem

FireRock

Tier 4 · Cost 45

Cooldown15s
Multicast
Burn40
Shield900
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Stalagrove

GrassRock

Tier 3 · Cost 35

Cooldown5.5s
Multicast
Shield60
Ability / passive

When you receive shield, this gains Damage for this battle equal to 45% of the amount shielded.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Rock × 4Aegistruct · Craghorn · Coalem · Stalagrove
  • Grass × 3Craghorn · Berroon · Stalagrove

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Craghorn + Berroon4,338 rounds together · 62% round win association4,338 observed win/loss round results
  • Berroon + Draconarch1,453 rounds together · 67% round win association1,453 observed win/loss round results
  • Craghorn + Draconarch1,105 rounds together · 69% round win association1,105 observed win/loss round results
  • Coalem + Draconarch995 rounds together · 55% round win association995 observed win/loss round results
  • Craghorn + Stalagrove991 rounds together · 63% round win association991 observed win/loss round results
  • Aegistruct + Craghorn889 rounds together · 69% round win association889 observed win/loss round results
  • Berroon + Stalagrove819 rounds together · 65% round win association819 observed win/loss round results
  • Berroon + Coalem780 rounds together · 66% round win association780 observed win/loss round results
  • Aegistruct + Berroon776 rounds together · 71% round win association776 observed win/loss round results
  • Aegistruct + Stalagrove741 rounds together · 62% round win association741 observed win/loss round results
  • Aegistruct + Coalem681 rounds together · 59% round win association681 observed win/loss round results
  • Aegistruct + Draconarch617 rounds together · 65% round win association617 observed win/loss round results
  • Craghorn + Coalem581 rounds together · 63% round win association581 observed win/loss round results
  • Coalem + Stalagrove554 rounds together · 55% round win association554 observed win/loss round results
  • Draconarch + Stalagrove391 rounds together · 64% round win association391 observed win/loss round results

Team toolkit

  • BurnCoalem: 40
  • DamageDraconarch: 100 · Craghorn: 20 · Berroon: 40
  • ShieldAegistruct: 150 · Craghorn: 20 · Coalem: 900 · Stalagrove: 60

Round inventory

Trinkets

9 trinkets · 7 types

Fire Orb

Your Fire monsters have +3 Burn.

Gold Trophy

On Victory Gain $8.

Gold Bar

At the start of each day, gain $10.

Membership Card × 2

When you buy an item, +1 free rerolls.

Market License × 2

Increase shop rank by 1.

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).

Gold-o-matic

At the start of each day, gain $30.