Ranked run

Swim Coach

Run 5dgczl5dmpr2nq9 · Jul 19, 2026, 3:49 PM

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Patch unknownUpdated Jul 25, 2026, 1:25 PM1 observed rounds
Outcomeunknown
Record01
MMR1139?
Tierdiamond

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 25

Round result: loss

Build code unavailable
Patch unknownUpdated Jul 25, 2026, 1:25 PM6 board slots153 trinkets
6 of 6board slots filled
Slot 1Level 1 · Shiny

Magmalith

Fire

Tier 3 · Cost 30

Cooldown10s
Multicast
Burn5
On Cast

Adjacent Fire allies gain +2 Burn permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1 · Shiny

Thorntail

GrassToxic

Tier 3 · Cost 35

Cooldown6.5s
Multicast
Damage50
Poison1
Ability / passive

When allies inflict Poison, this gains +7 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1 · Shiny

Dirgefin

GhostWater

Tier 3 · Cost 25

Cooldown9s
Multicast
Damage50
Heal100
On Cast

Knockout all Common allies and enemies and gain +10 Damage permanently for each Knockout.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1 · Shiny

Dirgefin

GhostWater

Tier 3 · Cost 25

Cooldown9s
Multicast
Damage50
Heal100
On Cast

Knockout all Common allies and enemies and gain +10 Damage permanently for each Knockout.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 4 · Shiny

Coalem

FireRock

Tier 4 · Cost 45

Cooldown5s
Multicast
Burn240
Shield5,400
On Battle Start

Trigger this and gain +540 Shield permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2 · Shiny

Faebloom

Grass

Tier 6 · Cost 80

Cooldown7s
Multicast
Damage777
Ability / passive

Mythical Item may appear in your shop. Ongoing Adjacent allies have +24% Damage per Mythical Item used. (currently +X% Damage)

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 2Magmalith · Coalem
  • Grass × 2Thorntail · Faebloom

Ability text matches

  • Magmalith references FireAdjacent Fire allies gain +2 Burn permanently.Potential interaction with Coalem.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Coalem + Magmalith464 rounds together · 38% round win association464 observed win/loss round results
  • Coalem + Dirgefin281 rounds together · 56% round win association281 observed win/loss round results
  • Coalem + Faebloom194 rounds together · 79% round win association194 observed win/loss round results
  • Dirgefin + Magmalith62 rounds together · 44% round win association62 observed win/loss round results
  • Dirgefin + Thorntail38 rounds together · 61% round win association38 observed win/loss round results
  • Dirgefin + Faebloom23 rounds together · 57% round win association23 observed win/loss round results
  • Coalem + Thorntail6 rounds together · 50% round win association6 observed win/loss round results
  • Faebloom + Magmalith1 rounds together · 0% round win association1 observed win/loss round results

Team toolkit

  • BurnMagmalith: 5 · Coalem: 240
  • DamageThorntail: 50 · Dirgefin: 50 · Dirgefin: 50 · Faebloom: 777
  • HealDirgefin: 100 · Dirgefin: 100
  • PoisonThorntail: 1
  • ShieldCoalem: 5,400

Round inventory

Trinkets

153 trinkets · 24 types

Quick Bell × 2

Monsters in your shop have +5% Cooldown Speed.

Gold Trophy × 2

On Victory Gain $8.

Market License × 2

Increase shop rank by 1.

Power Crown

Your top middle monster has +20 Damage.

Power Band

Give the first monster you buy each day +20 Damage.

Mysterious Mask × 9

Choose a trainer and gain their ability.

Mysterious Gem

Your monsters have +20% Damage.

Mighty Bell

Monsters in your shop have +200 Damage.

Winged Crown

Your top middle monster has +1 Multicast.

Holy Grail × 6

On Victory Gain $100.

Excalibur × 15

Your monsters have +350 Damage.

VIP Pass

Your shop no longer stocks anything Common or Uncommon.

Haste Orb × 12

Your monsters have +15% Cooldown Speed.

Ultra Duplicator

Whenever you get a Trinket from a gift, gain an additional copy.

Fancy Sword × 28

Your monsters have +3% for each trinket you have.

Rainbow Pearl × 2

All monsters in your shop are SHINY.

Master Crown × 10

Your top middle monster has +80% stats (except Cooldown and Multicast).

Zenith Stone × 18

When your monsters gain stats, they gain +80% more (except Multicast).

Barbell × 14

+5000 HP

Metronome × 2

When your monster cast, they gain +10 Damage for this battle.

Mega Upgrade Disc × 2

The next monster to reach level 3 is leveled up again, then destroy this.

Repeater Charm × 2

Your monsters' On Battle Start abilities activate an additional time.

Echo Bell × 2

When you buy a 0 cost item, use it an additional time.

Haste Crown × 18

Your top middle monster has +30% Cooldown Speed.