Ranked run
Redhead
Run t37pmwtcavzg6gb · Jul 25, 2026, 12:37 PM

Trainer effect
Redhead
On Victory Give your Fire monsters +2 Burn permanently.
Selected team
Round 11
Round result: loss

Boomagon
Tier 2 · Cost 30
Give the ally behind +4% Cooldown Speed permanently.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +8% Cooldown Speed permanently.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)
No equipment observed on this monster.

Galvanine
Tier 5 · Cost 50
+50% Cooldown Speed and +2 Shock for this battle.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)
No equipment observed on this monster.

Galvanine
Tier 5 · Cost 50
+50% Cooldown Speed and +2 Shock for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
No repeated types on this board.
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)Potential interaction with Galvanine, Galvanine.
- Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)Potential interaction with Galvanine, Galvanine.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Galvanine + Ironcore591 rounds together · 48% round win association591 observed win/loss round results
- Boomagon + Ironcore503 rounds together · 50% round win association503 observed win/loss round results
- Boomagon + Galvanine302 rounds together · 47% round win association302 observed win/loss round results
Team toolkit
- DamageBoomagon: 40 · Boomagon: 40 · Ironcore: 30 · Galvanine: 10 · Ironcore: 30 · Galvanine: 10
- ShockGalvanine: 6 · Galvanine: 6
Round inventory
Trinkets
8 trinkets · 7 types

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Gold Nugget
At the start of each day, gain $3.

Wood Sword
Your monsters have +5 Damage.

Gold Bar
At the start of each day, gain $10.

Silver Watch
When a monster levels up, it gains +15% Cooldown Speed.

Gold Trophy × 2
On Victory Gain $8.
