Ranked run

Redhead

Run t37pmwtcavzg6gb · Jul 25, 2026, 12:37 PM

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Patch unknownUpdated Jul 25, 2026, 1:15 PM11 observed rounds
Outcomeunknown
Record65
MMR1662?
Tiermaster

Trainer effect

Redhead

On Victory Give your Fire monsters +2 Burn permanently.

Selected team

Round 7

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 1:15 PM6 board slots8 trinkets
6 of 6board slots filled
Slot 1Level 2

Lignite

Fire

Tier 3 · Cost 30

Cooldown4s
Multicast
Burn3
Ongoing

Has additional Damage equal to 30 times this monster's Burn.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Magmite

FireRock

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Burn12
Shield120
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Pebbler

Rock

Tier 1 · Cost 15

Cooldown5s
Multicast
Shield40
On Cast

+30 Shield for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn15
Damage15
On Battle Start

For each Fire ally, this gains +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Runerock

Rock

Tier 2 · Cost 20

Cooldown8s
Multicast
Shield140
On Cast

Remove 15 stacks of every debuff on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage40
On Battle Start

Increase next day's Item limit by 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 3Lignite · Magmite · Sunsage
  • Rock × 3Magmite · Pebbler · Runerock

Ability text matches

  • Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Lignite, Magmite.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Magmite + Sunsage1,164 rounds together · 62% round win association1,164 observed win/loss round results
  • Berroon + Runerock780 rounds together · 52% round win association780 observed win/loss round results
  • Pebbler + Runerock760 rounds together · 53% round win association760 observed win/loss round results
  • Magmite + Pebbler707 rounds together · 55% round win association707 observed win/loss round results
  • Berroon + Pebbler514 rounds together · 45% round win association514 observed win/loss round results
  • Magmite + Runerock507 rounds together · 62% round win association507 observed win/loss round results
  • Berroon + Magmite448 rounds together · 52% round win association448 observed win/loss round results
  • Lignite + Magmite363 rounds together · 48% round win association363 observed win/loss round results
  • Pebbler + Sunsage349 rounds together · 54% round win association349 observed win/loss round results
  • Runerock + Sunsage262 rounds together · 61% round win association262 observed win/loss round results
  • Berroon + Sunsage155 rounds together · 58% round win association155 observed win/loss round results
  • Lignite + Runerock62 rounds together · 58% round win association62 observed win/loss round results
  • Berroon + Lignite61 rounds together · 51% round win association61 observed win/loss round results
  • Lignite + Sunsage55 rounds together · 40% round win association55 observed win/loss round results
  • Lignite + Pebbler40 rounds together · 40% round win association40 observed win/loss round results

Team toolkit

  • BurnLignite: 3 · Magmite: 12 · Sunsage: 15
  • DamageSunsage: 15 · Berroon: 40
  • ShieldMagmite: 120 · Pebbler: 40 · Runerock: 140

Round inventory

Trinkets

8 trinkets · 7 types

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Gold Nugget

At the start of each day, gain $3.

Wood Sword

Your monsters have +5 Damage.

Gold Bar

At the start of each day, gain $10.

Silver Watch

When a monster levels up, it gains +15% Cooldown Speed.

Gold Trophy × 2

On Victory Gain $8.