Ranked run

Swim Coach

Run jag0rl3muhns00z · Jul 24, 2026, 8:29 PM

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Patch unknownUpdated Jul 25, 2026, 3:01 PM3 observed rounds
Outcomeunknown
Record21
MMR1151?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 21

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 3:01 PM6 board slots55 trinkets
6 of 6board slots filled
Slot 1Level 3

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown5s
Multicast3
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Plunderbird

FlyingWater

Tier 2 · Cost 30

Cooldown5s
Multicast4
Damage1
Heal55
On Cast

Gain $1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3 · Shiny

Shelldra

DragonWater

Tier 4 · Cost 40

Cooldown4.5s
Multicast4
Damage15
Heal15
Ability / passive

Every 4 seconds, +3 Multicast for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Aster

Water

Tier 3 · Cost 40

Cooldown3s
Multicast
Heal40
On Battle Start

Adjacent Water allies gain +60 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Omnichrome

All

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage1
On Battle Start

Gain 288% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Sirenade

Water

Tier 4 · Cost 40

Cooldown4s
Multicast
Heal300
On Cast

Remove 50% of debuffs on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 4Plunderbird · Shelldra · Aster · Sirenade
  • Dragon × 2Draconarch · Shelldra

Ability text matches

  • Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Plunderbird, Shelldra, Sirenade.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Aster + Plunderbird1,145 rounds together · 51% round win association1,145 observed win/loss round results
  • Aster + Shelldra678 rounds together · 50% round win association678 observed win/loss round results
  • Plunderbird + Shelldra633 rounds together · 51% round win association633 observed win/loss round results
  • Aster + Sirenade501 rounds together · 53% round win association501 observed win/loss round results
  • Plunderbird + Sirenade473 rounds together · 56% round win association473 observed win/loss round results
  • Shelldra + Sirenade383 rounds together · 51% round win association383 observed win/loss round results
  • Aster + Draconarch366 rounds together · 58% round win association366 observed win/loss round results
  • Draconarch + Plunderbird336 rounds together · 65% round win association336 observed win/loss round results
  • Draconarch + Omnichrome213 rounds together · 75% round win association213 observed win/loss round results
  • Draconarch + Shelldra209 rounds together · 55% round win association209 observed win/loss round results
  • Draconarch + Sirenade198 rounds together · 58% round win association198 observed win/loss round results
  • Omnichrome + Sirenade24 rounds together · 67% round win association24 observed win/loss round results
  • Omnichrome + Plunderbird23 rounds together · 74% round win association23 observed win/loss round results
  • Aster + Omnichrome14 rounds together · 79% round win association14 observed win/loss round results
  • Omnichrome + Shelldra13 rounds together · 69% round win association13 observed win/loss round results

Team toolkit

  • DamageDraconarch: 100 · Plunderbird: 1 · Shelldra: 15 · Omnichrome: 1
  • HealPlunderbird: 55 · Shelldra: 15 · Aster: 40 · Sirenade: 300

Round inventory

Trinkets

55 trinkets · 20 types

Gold Nugget × 2

At the start of each day, gain $3.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Wood Sword

Your monsters have +5 Damage.

Power Crown

Your top middle monster has +20 Damage.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Mysterious Mask × 5

Choose a trainer and gain their ability.

Market License

Increase shop rank by 1.

Silver Watch

When a monster levels up, it gains +15% Cooldown Speed.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Razor Beak × 5

Your Flying monsters have +1 Multicast.

Zenith Stone × 3

When your monsters gain stats, they gain +80% more (except Multicast).

Holy Grail × 3

On Victory Gain $100.

Ultra Duplicator

Whenever you get a Trinket from a gift, gain an additional copy.

Barbell × 4

+5000 HP

Haste Crown × 12

Your top middle monster has +30% Cooldown Speed.

Haste Orb × 6

Your monsters have +15% Cooldown Speed.

Echo Bell × 2

When you buy a 0 cost item, use it an additional time.

VIP Pass × 2

Your shop no longer stocks anything Common or Uncommon.

Metronome × 2

When your monster cast, they gain +10 Damage for this battle.