Ranked run

Chef

Run 5epuyrgomw65uyv · Jul 28, 2026, 2:27 PM

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Patch unknownUpdated Jul 28, 2026, 3:52 PM5 observed rounds
Outcomeunknown
Record23
MMR1473?
Tiermaster

Trainer effect

Chef

Your singled-typed monsters gain Fire typing. Your Fire monsters have +2 Burn.

Selected team

Round 12

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 3:52 PM6 board slots11 trinkets
6 of 6board slots filled
Slot 1Level 2

Dirgefin

GhostWater

Tier 3 · Cost 25

Cooldown4.5s
Multicast
Damage50
Heal100
On Cast

Knockout all Common allies and enemies.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Magmalith

Fire

Tier 3 · Cost 30

Cooldown10s
Multicast
Burn15
On Cast

Give the ally above +6 Burn permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Coalem

FireRock

Tier 4 · Cost 45

Cooldown15s
Multicast
Burn40
Shield900
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Cherubble

Rock

Tier 3 · Cost 25

Cooldown2s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 4

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast2
Burn15
Damage15
On Battle Start

For each Fire ally, this gains +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown5s
Multicast
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 6 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 3Magmalith · Coalem · Sunsage
  • Rock × 2Coalem · Cherubble

Ability text matches

  • Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Magmalith, Coalem.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Coalem + Draconarch1,026 rounds together · 54% round win association1,026 observed win/loss round results
  • Cherubble + Dirgefin682 rounds together · 55% round win association682 observed win/loss round results
  • Cherubble + Coalem610 rounds together · 43% round win association610 observed win/loss round results
  • Cherubble + Draconarch533 rounds together · 44% round win association533 observed win/loss round results
  • Cherubble + Magmalith519 rounds together · 44% round win association519 observed win/loss round results
  • Coalem + Magmalith470 rounds together · 38% round win association470 observed win/loss round results
  • Dirgefin + Draconarch353 rounds together · 59% round win association353 observed win/loss round results
  • Coalem + Dirgefin295 rounds together · 57% round win association295 observed win/loss round results
  • Draconarch + Magmalith226 rounds together · 37% round win association226 observed win/loss round results
  • Magmalith + Sunsage65 rounds together · 34% round win association65 observed win/loss round results
  • Dirgefin + Magmalith63 rounds together · 43% round win association63 observed win/loss round results
  • Cherubble + Sunsage47 rounds together · 62% round win association47 observed win/loss round results
  • Dirgefin + Sunsage9 rounds together · 44% round win association9 observed win/loss round results
  • Coalem + Sunsage8 rounds together · 38% round win association8 observed win/loss round results
  • Draconarch + Sunsage7 rounds together · 71% round win association7 observed win/loss round results

Team toolkit

  • BurnMagmalith: 15 · Coalem: 40 · Sunsage: 15
  • DamageDirgefin: 50 · Sunsage: 15 · Draconarch: 100
  • HealDirgefin: 100
  • ShieldCoalem: 900 · Cherubble: 100

Round inventory

Trinkets

11 trinkets · 8 types

Wood Sword × 2

Your monsters have +5 Damage.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Fire Orb

Your Fire monsters have +3 Burn.

Warhorn × 2

On Battle Start Your monsters gain +10 Damage permanently.

Speed Crest × 2

Your monsters in the rightmost column have +20% Cooldown Speed.

VIP Pass

Your shop no longer stocks anything Common or Uncommon.

Silver Watch

When a monster levels up, it gains +15% Cooldown Speed.