Ranked run

Mad Scientist

Run o9kuyd64m8yqssy · Jun 23, 2026, 5:13 AM

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Patch unknownUpdated Jul 25, 2026, 12:49 PM2 observed rounds
Outcomeunknown
Record11
MMR2029?
Tierdiamond

Trainer effect

Mad Scientist

On day 7, transform monsters on your active team into random level 1 Legendary monsters.

Selected team

Round 18

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 12:49 PM6 board slots11 trinkets
6 of 6board slots filled
Slot 1Level 3

Clawnetic

Steel

Tier 4 · Cost 45

Cooldown3s
Multicast
Damage60
Ability / passive

Whenever an ally inflicts Shock, Charge this by 3 second(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Reapra

Ghost

Tier 4 · Cost 35

Cooldown3.7s
Multicast
Damage120
On Cast

Knockout the enemy opposite of this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Clawnetic

Steel

Tier 4 · Cost 45

Cooldown3s
Multicast
Damage60
Ability / passive

Whenever an ally inflicts Shock, Charge this by 1 second(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Pylong

Electric

Tier 4 · Cost 40

Cooldown7s
Multicast
Damage1
Shock15
Ongoing

Ally behind has +200% Shock.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Galvanine

Electric

Tier 5 · Cost 50

Cooldown7s
Multicast
Damage20
Shock12
On Cast

+50% Cooldown Speed and +4 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Electric × 2Pylong · Galvanine
  • Steel × 2Clawnetic · Ironcore

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)Potential interaction with Pylong, Galvanine.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Ironcore + Pylong654 rounds together · 50% round win association654 observed win/loss round results
  • Galvanine + Ironcore617 rounds together · 48% round win association617 observed win/loss round results
  • Clawnetic + Ironcore388 rounds together · 49% round win association388 observed win/loss round results
  • Galvanine + Pylong252 rounds together · 48% round win association252 observed win/loss round results
  • Clawnetic + Pylong233 rounds together · 42% round win association233 observed win/loss round results
  • Clawnetic + Galvanine176 rounds together · 48% round win association176 observed win/loss round results
  • Ironcore + Reapra120 rounds together · 43% round win association120 observed win/loss round results
  • Galvanine + Reapra107 rounds together · 55% round win association107 observed win/loss round results
  • Pylong + Reapra47 rounds together · 40% round win association47 observed win/loss round results
  • Clawnetic + Reapra33 rounds together · 48% round win association33 observed win/loss round results

Team toolkit

  • DamageClawnetic: 60 · Reapra: 120 · Ironcore: 30 · Clawnetic: 60 · Pylong: 1 · Galvanine: 20
  • ShockPylong: 15 · Galvanine: 12

Round inventory

Trinkets

11 trinkets · 8 types

Wood Sword

Your monsters have +5 Damage.

Training Weights

+100 HP

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Dryad's Charm

+30% HP

Haste Orb × 2

Your monsters have +15% Cooldown Speed.

Blitz Bell × 3

Monsters in your shop have +30% Cooldown Speed.

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).

VIP Pass

Your shop no longer stocks anything Common or Uncommon.