Ranked run

Lucky Girl

Run 614epi09g5602xi · Jul 27, 2026, 3:05 PM

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Patch unknownUpdated Jul 27, 2026, 4:35 PM12 observed rounds
Outcomeunknown
Record75
MMR1492?
Tiermaster

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 10

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 4:35 PM6 board slots7 trinkets
6 of 6board slots filled
Slot 1Level 3

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage40
On Cast

Give the ally behind +12% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast2
Damage30
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1 · Shiny

Pylong

Electric

Tier 4 · Cost 40

Cooldown7s
Multicast
Damage1
Shock15
Ongoing

Adjacent allies have +100% Shock.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage9
Shock3
On Cast

+3 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Cherubble

Rock

Tier 3 · Cost 25

Cooldown4s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Electric × 3Humbolt · Pylong · Bumblebolt

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)Potential interaction with Humbolt, Pylong, Bumblebolt.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Boomagon + Cherubble2,260 rounds together · 57% round win association2,260 observed win/loss round results
  • Bumblebolt + Cherubble1,045 rounds together · 57% round win association1,045 observed win/loss round results
  • Humbolt + Ironcore886 rounds together · 48% round win association886 observed win/loss round results
  • Boomagon + Bumblebolt863 rounds together · 52% round win association863 observed win/loss round results
  • Ironcore + Pylong654 rounds together · 50% round win association654 observed win/loss round results
  • Bumblebolt + Ironcore640 rounds together · 53% round win association640 observed win/loss round results
  • Bumblebolt + Pylong574 rounds together · 55% round win association574 observed win/loss round results
  • Humbolt + Pylong565 rounds together · 51% round win association565 observed win/loss round results
  • Cherubble + Pylong548 rounds together · 47% round win association548 observed win/loss round results
  • Boomagon + Ironcore508 rounds together · 50% round win association508 observed win/loss round results
  • Boomagon + Humbolt427 rounds together · 50% round win association427 observed win/loss round results
  • Cherubble + Ironcore380 rounds together · 47% round win association380 observed win/loss round results
  • Bumblebolt + Humbolt375 rounds together · 52% round win association375 observed win/loss round results
  • Cherubble + Humbolt252 rounds together · 54% round win association252 observed win/loss round results
  • Boomagon + Pylong181 rounds together · 51% round win association181 observed win/loss round results

Team toolkit

  • DamageBoomagon: 40 · Ironcore: 30 · Humbolt: 30 · Pylong: 1 · Bumblebolt: 9
  • ShieldCherubble: 100
  • ShockHumbolt: 1 · Pylong: 15 · Bumblebolt: 3

Round inventory

Trinkets

7 trinkets · 5 types

Quick Bell × 3

Monsters in your shop have +5% Cooldown Speed.

Silver Watch

When a monster levels up, it gains +15% Cooldown Speed.

Dryad's Charm

+30% HP

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Power Crown

Your top middle monster has +20 Damage.