Ranked run
Chef
Run ei3owigevjvnndg · Jul 25, 2026, 6:30 AM

Trainer effect
Chef
Your singled-typed monsters gain Fire typing. Your Fire monsters have +2 Burn.
Selected team
Round 11
Round result: win

Pylong
Tier 4 · Cost 40
Ally behind has +100% Shock.
No equipment observed on this monster.

Joltail
Tier 1 · Cost 15
+2 Shock permanently.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Sunsage
Tier 1 · Cost 10
For each Fire ally, this gains +20% Cooldown Speed permanently.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Electric × 2Pylong · Joltail
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)Potential interaction with Pylong, Joltail.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Ironcore + Pylong652 rounds together · 50% round win association652 observed win/loss round results
- Cherubble + Pylong548 rounds together · 47% round win association548 observed win/loss round results
- Cherubble + Draconarch531 rounds together · 44% round win association531 observed win/loss round results
- Cherubble + Ironcore377 rounds together · 47% round win association377 observed win/loss round results
- Ironcore + Joltail360 rounds together · 52% round win association360 observed win/loss round results
- Cherubble + Joltail248 rounds together · 52% round win association248 observed win/loss round results
- Joltail + Pylong167 rounds together · 54% round win association167 observed win/loss round results
- Joltail + Sunsage144 rounds together · 54% round win association144 observed win/loss round results
- Draconarch + Ironcore77 rounds together · 61% round win association77 observed win/loss round results
- Cherubble + Sunsage46 rounds together · 61% round win association46 observed win/loss round results
- Draconarch + Pylong39 rounds together · 46% round win association39 observed win/loss round results
- Draconarch + Joltail29 rounds together · 55% round win association29 observed win/loss round results
- Draconarch + Sunsage7 rounds together · 71% round win association7 observed win/loss round results
- Ironcore + Sunsage6 rounds together · 83% round win association6 observed win/loss round results
Team toolkit
- BurnSunsage: 15
- DamagePylong: 1 · Joltail: 2 · Draconarch: 100 · Sunsage: 15 · Ironcore: 30
- ShieldCherubble: 100
- ShockPylong: 15 · Joltail: 8
Round inventory
Trinkets
17 trinkets · 11 types

Gold Trophy × 3
On Victory Gain $8.

Wood Sword
Your monsters have +5 Damage.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Membership Card
When you buy an item, +1 free rerolls.

Fire Orb × 2
Your Fire monsters have +3 Burn.

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Market License × 3
Increase shop rank by 1.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Power Crown
Your top middle monster has +20 Damage.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Mega Duplicator
Gain 2 additional copies of the next Trinket you get from a gift.
