Ranked run

Swim Coach

Run 9k1gyvcujfk0676 · Jul 24, 2026, 3:57 AM

Back to profile
Patch unknownUpdated Jul 25, 2026, 2:44 PM2 observed rounds
Outcomeunknown
Record11
MMR1635?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 16

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 2:44 PM6 board slots16 trinkets
6 of 6board slots filled
Slot 1Level 1

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage60
Ongoing

Adjacent Common allies have +33% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Aristobat

FlyingToxic

Tier 3 · Cost 25

Cooldown4s
Multicast2
Poison4
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown5s
Multicast3
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Cherubble

Rock

Tier 3 · Cost 25

Cooldown2s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 4

Emperooze

Water

Tier 1 · Cost 10

Cooldown3.5s
Multicast
Damage60
Heal90
On Battle Start

+100 Damage and +100 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown8s
Multicast
Damage100
On Cast

Give the ally in front +2 Multicast and increase this monster's Cooldown by 8 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Dragon × 2Draconarch · Saberhorn

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Cherubble + Formiqueen2,946 rounds together · 54% round win association2,946 observed win/loss round results
  • Cherubble + Saberhorn879 rounds together · 53% round win association879 observed win/loss round results
  • Cherubble + Draconarch538 rounds together · 44% round win association538 observed win/loss round results
  • Formiqueen + Saberhorn391 rounds together · 49% round win association391 observed win/loss round results
  • Draconarch + Formiqueen210 rounds together · 44% round win association210 observed win/loss round results
  • Draconarch + Saberhorn169 rounds together · 54% round win association169 observed win/loss round results
  • Aristobat + Saberhorn114 rounds together · 48% round win association114 observed win/loss round results
  • Aristobat + Cherubble69 rounds together · 46% round win association69 observed win/loss round results
  • Aristobat + Formiqueen61 rounds together · 44% round win association61 observed win/loss round results
  • Aristobat + Draconarch17 rounds together · 12% round win association17 observed win/loss round results
  • Emperooze + Formiqueen16 rounds together · 44% round win association16 observed win/loss round results
  • Cherubble + Emperooze9 rounds together · 33% round win association9 observed win/loss round results
  • Emperooze + Saberhorn2 rounds together · 50% round win association2 observed win/loss round results
  • Aristobat + Emperooze1 rounds together · 0% round win association1 observed win/loss round results

Team toolkit

  • DamageFormiqueen: 60 · Draconarch: 100 · Emperooze: 60 · Saberhorn: 100
  • HealEmperooze: 90
  • PoisonAristobat: 4
  • ShieldCherubble: 100

Round inventory

Trinkets

16 trinkets · 12 types

Quick Bell × 2

Monsters in your shop have +5% Cooldown Speed.

Gold Trophy

On Victory Gain $8.

Echo Bell × 2

When you buy a 0 cost item, use it an additional time.

Power Crown

Your top middle monster has +20 Damage.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Winged Crown

Your top middle monster has +1 Multicast.

Zenith Stone × 3

When your monsters gain stats, they gain +80% more (except Multicast).

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Barbell

+5000 HP

Haste Orb

Your monsters have +15% Cooldown Speed.

Haste Crown

Your top middle monster has +30% Cooldown Speed.