Ranked run
Swim Coach
Run 9k1gyvcujfk0676 · Jul 24, 2026, 3:57 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 16
Round result: loss

Formiqueen
Tier 3 · Cost 25
Adjacent Common allies have +33% Cooldown Speed.
No equipment observed on this monster.

Aristobat
Tier 3 · Cost 25
Ability details unavailable.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Emperooze
Tier 1 · Cost 10
+100 Damage and +100 Heal permanently.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +2 Multicast and increase this monster's Cooldown by 8 seconds for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 2Draconarch · Saberhorn
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Cherubble + Formiqueen2,828 rounds together · 54% round win association2,828 observed win/loss round results
- Cherubble + Saberhorn865 rounds together · 53% round win association865 observed win/loss round results
- Cherubble + Draconarch525 rounds together · 44% round win association525 observed win/loss round results
- Formiqueen + Saberhorn389 rounds together · 49% round win association389 observed win/loss round results
- Draconarch + Formiqueen210 rounds together · 44% round win association210 observed win/loss round results
- Draconarch + Saberhorn167 rounds together · 54% round win association167 observed win/loss round results
- Aristobat + Saberhorn114 rounds together · 48% round win association114 observed win/loss round results
- Aristobat + Cherubble69 rounds together · 46% round win association69 observed win/loss round results
- Aristobat + Formiqueen55 rounds together · 45% round win association55 observed win/loss round results
- Aristobat + Draconarch17 rounds together · 12% round win association17 observed win/loss round results
- Emperooze + Formiqueen16 rounds together · 44% round win association16 observed win/loss round results
- Cherubble + Emperooze9 rounds together · 33% round win association9 observed win/loss round results
- Emperooze + Saberhorn2 rounds together · 50% round win association2 observed win/loss round results
- Aristobat + Emperooze1 rounds together · 0% round win association1 observed win/loss round results
Team toolkit
- DamageFormiqueen: 60 · Draconarch: 100 · Emperooze: 60 · Saberhorn: 100
- HealEmperooze: 90
- PoisonAristobat: 4
- ShieldCherubble: 100
Round inventory
Trinkets
16 trinkets · 12 types

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Gold Trophy
On Victory Gain $8.

Echo Bell × 2
When you buy a 0 cost item, use it an additional time.

Power Crown
Your top middle monster has +20 Damage.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Winged Crown
Your top middle monster has +1 Multicast.

Zenith Stone × 3
When your monsters gain stats, they gain +80% more (except Multicast).

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Barbell
+5000 HP

Haste Orb
Your monsters have +15% Cooldown Speed.

Haste Crown
Your top middle monster has +30% Cooldown Speed.
