Ranked run
Mad Scientist
Run tlwsrzexona25b3 · Jul 25, 2026, 10:57 AM

Trainer effect
Mad Scientist
On day 7, transform monsters on your active team into random level 1 Legendary monsters.
Selected team
Round 11
Round result: win

Sirenade
Tier 4 · Cost 40
Remove 20% of debuffs on your team.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)
No equipment observed on this monster.

Sirenade
Tier 4 · Cost 40
Remove 20% of debuffs on your team.
No equipment observed on this monster.

Pylong
Tier 4 · Cost 40
Ally behind has +100% Shock.
No equipment observed on this monster.

Galvanine
Tier 5 · Cost 50
+50% Cooldown Speed and +4 Shock for this battle.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +1 Multicast and increase this monster's Cooldown by 8 seconds for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Electric × 2Pylong · Galvanine
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)Potential interaction with Pylong, Galvanine.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Ironcore + Pylong652 rounds together · 50% round win association652 observed win/loss round results
- Galvanine + Ironcore608 rounds together · 48% round win association608 observed win/loss round results
- Galvanine + Saberhorn283 rounds together · 48% round win association283 observed win/loss round results
- Ironcore + Saberhorn255 rounds together · 47% round win association255 observed win/loss round results
- Galvanine + Pylong246 rounds together · 48% round win association246 observed win/loss round results
- Saberhorn + Sirenade173 rounds together · 50% round win association173 observed win/loss round results
- Pylong + Saberhorn99 rounds together · 44% round win association99 observed win/loss round results
- Galvanine + Sirenade87 rounds together · 53% round win association87 observed win/loss round results
- Ironcore + Sirenade37 rounds together · 46% round win association37 observed win/loss round results
- Pylong + Sirenade32 rounds together · 38% round win association32 observed win/loss round results
Team toolkit
- DamageIroncore: 30 · Pylong: 1 · Galvanine: 20 · Saberhorn: 100
- HealSirenade: 100 · Sirenade: 100
- ShockPylong: 15 · Galvanine: 12
Round inventory
Trinkets
7 trinkets · 7 types

Wood Sword
Your monsters have +5 Damage.

Gold Trophy
On Victory Gain $8.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Gold-o-matic
At the start of each day, gain $30.

Silver Watch
When a monster levels up, it gains +15% Cooldown Speed.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Winged Crown
Your top middle monster has +1 Multicast.
