Ranked run

Rich Lady

Run k10dgn6nhnr7v3n · Jul 25, 2026, 6:11 AM

Back to profile
Patch unknownUpdated Jul 25, 2026, 1:04 PM4 observed rounds
Outcomeunknown
Record31
MMR1664?
Tiermaster

Trainer effect

Rich Lady

Gain shop rank +2 and $10.

Selected team

Round 12

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 1:04 PM6 board slots5 trinkets
6 of 6board slots filled
Slot 1Level 2

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage40
On Cast

Give the ally behind +8% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Galvanine

Electric

Tier 5 · Cost 50

Cooldown7s
Multicast
Damage30
Shock18
On Cast

+50% Cooldown Speed and +6 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3 · Shiny

Cherubble

Rock

Tier 3 · Cost 25

Cooldown1.3s
Multicast
Shield100
On Cast

Give adjacent allies +10 Damage permanently and Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Sirenade

Water

Tier 4 · Cost 40

Cooldown4s
Multicast
Heal100
On Cast

Remove 20% of debuffs on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

No repeated types on this board.

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)Potential interaction with Galvanine.
  • Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)Potential interaction with Galvanine.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Boomagon + Cherubble2,247 rounds together · 57% round win association2,247 observed win/loss round results
  • Galvanine + Ironcore608 rounds together · 48% round win association608 observed win/loss round results
  • Boomagon + Ironcore506 rounds together · 50% round win association506 observed win/loss round results
  • Boomagon + Sirenade504 rounds together · 56% round win association504 observed win/loss round results
  • Cherubble + Ironcore377 rounds together · 47% round win association377 observed win/loss round results
  • Boomagon + Galvanine308 rounds together · 47% round win association308 observed win/loss round results
  • Cherubble + Sirenade176 rounds together · 48% round win association176 observed win/loss round results
  • Cherubble + Galvanine126 rounds together · 41% round win association126 observed win/loss round results
  • Galvanine + Sirenade87 rounds together · 53% round win association87 observed win/loss round results
  • Ironcore + Sirenade37 rounds together · 46% round win association37 observed win/loss round results

Team toolkit

  • DamageBoomagon: 40 · Galvanine: 30 · Ironcore: 30 · Ironcore: 30
  • HealSirenade: 100
  • ShieldCherubble: 100
  • ShockGalvanine: 18

Round inventory

Trinkets

5 trinkets · 4 types

Market License × 2

Increase shop rank by 1.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Research Notes

Legendary monsters are much more likely to appear in your shop.

Metronome

When your monster cast, they gain +10 Damage for this battle.