Ranked run
Swim Coach
Run c99ocdkackfpdvb · Jul 22, 2026, 6:06 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 23
Round result: win

Faebloom
Tier 6 · Cost 80
Mythical Item may appear in your shop. Ongoing Adjacent allies have +360% Damage per Mythical Item used. (currently +X% Damage)
No equipment observed on this monster.

Faebloom
Tier 6 · Cost 80
Mythical Item may appear in your shop. Ongoing Adjacent allies have +360% Damage per Mythical Item used. (currently +X% Damage)
No equipment observed on this monster.

Coalem
Tier 4 · Cost 45
Trigger this and gain +540 Shield permanently.
No equipment observed on this monster.

Onsetra
Tier 5 · Cost 50
Adjacent allies apply their Ongoing abilities 24 additional time(s).
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies +10 Damage permanently and Protect 1.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Rock × 2Coalem · Cherubble
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Cherubble + Onsetra1,089 rounds together · 50% round win association1,089 observed win/loss round results
- Cherubble + Coalem610 rounds together · 43% round win association610 observed win/loss round results
- Coalem + Onsetra216 rounds together · 63% round win association216 observed win/loss round results
- Coalem + Faebloom194 rounds together · 79% round win association194 observed win/loss round results
- Faebloom + Onsetra134 rounds together · 83% round win association134 observed win/loss round results
- Cherubble + Faebloom36 rounds together · 64% round win association36 observed win/loss round results
Team toolkit
- BurnCoalem: 240
- DamageFaebloom: 777 · Faebloom: 777 · Onsetra: 3,000
- ShieldCoalem: 5,400 · Cherubble: 100
Round inventory
Trinkets
180 trinkets · 31 types

Power Crown × 3
Your top middle monster has +20 Damage.

Membership Card
When you buy an item, +1 free rerolls.

Gold Nugget × 5
At the start of each day, gain $3.

Power Pouch × 6
When you buy an item, give your monsters +2 Damage.

Gold Trophy × 13
On Victory Gain $8.

Gold Bar
At the start of each day, gain $10.

Terrarium × 2
Your Bug monsters have +20% Damage.

Bug Net
Bug monsters in the shop cost 3 less.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Market License
Increase shop rank by 1.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Silver Watch × 3
When a monster levels up, it gains +15% Cooldown Speed.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Haste Orb × 11
Your monsters have +15% Cooldown Speed.

Echo Bell
When you buy a 0 cost item, use it an additional time.

Mysterious Mask × 9
Choose a trainer and gain their ability.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Metronome × 7
When your monster cast, they gain +10 Damage for this battle.

Mighty Bell × 12
Monsters in your shop have +200 Damage.

Fancy Sword × 13
Your monsters have +3% for each trinket you have.

Excalibur × 17
Your monsters have +350 Damage.

Winged Crown
Your top middle monster has +1 Multicast.

Zenith Stone × 5
When your monsters gain stats, they gain +80% more (except Multicast).

Holy Grail × 17
On Victory Gain $100.

Ultra Duplicator
Whenever you get a Trinket from a gift, gain an additional copy.

Master Crown × 16
Your top middle monster has +80% stats (except Cooldown and Multicast).

Rainbow Pearl × 2
All monsters in your shop are SHINY.

Blitz Bell × 14
Monsters in your shop have +30% Cooldown Speed.

Barbell × 8
+5000 HP

Mega Upgrade Disc × 5
The next monster to reach level 3 is leveled up again, then destroy this.
