Ranked run
Masked Man
Run s8x1ncnfemxvhe9 · Jun 27, 2026, 12:23 PM

Trainer effect
Masked Man
Every 4 days, choose a trainer and gain their ability.
Selected team
Round 21
Round result: win

Celestia
Tier 4 · Cost 30
Disable abilities of enemy Ongoing monsters in this row.
No equipment observed on this monster.

Dracana
Tier 3 · Cost 30
Charge ally behind by 1 second(s) and give this +5% Cooldown Speed for this battle. (Dracana cannot receive charge)
No equipment observed on this monster.

Cicadence
Tier 3 · Cost 25
Trigger the Bug ally above.
No equipment observed on this monster.

Celestia
Tier 4 · Cost 30
Disable abilities of enemy Ongoing monsters in this row.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 3.6 second(s). (Ironcore cannot receive charge)
No equipment observed on this monster.

Omnichrome
Tier 6 · Cost 80
Gain 160% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 2Celestia · Dracana
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Dracana + Ironcore259 rounds together · 49% round win association259 observed win/loss round results
- Cicadence + Dracana227 rounds together · 50% round win association227 observed win/loss round results
- Cicadence + Ironcore154 rounds together · 46% round win association154 observed win/loss round results
- Celestia + Dracana131 rounds together · 61% round win association131 observed win/loss round results
- Dracana + Omnichrome119 rounds together · 77% round win association119 observed win/loss round results
- Celestia + Cicadence70 rounds together · 53% round win association70 observed win/loss round results
- Ironcore + Omnichrome49 rounds together · 73% round win association49 observed win/loss round results
- Cicadence + Omnichrome41 rounds together · 76% round win association41 observed win/loss round results
- Celestia + Ironcore23 rounds together · 57% round win association23 observed win/loss round results
- Celestia + Omnichrome23 rounds together · 74% round win association23 observed win/loss round results
Team toolkit
- DamageCelestia: 130 · Dracana: 5 · Cicadence: 200 · Celestia: 260 · Ironcore: 30 · Omnichrome: 1
Round inventory
Trinkets
69 trinkets · 20 types

Mysterious Mask × 8
Choose a trainer and gain their ability.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Membership Card
When you buy an item, +1 free rerolls.

Market License
Increase shop rank by 1.

Blitz Bell × 14
Monsters in your shop have +30% Cooldown Speed.

Master Crown × 2
Your top middle monster has +80% stats (except Cooldown and Multicast).

Research Notes
Legendary monsters are much more likely to appear in your shop.

Zenith Stone × 2
When your monsters gain stats, they gain +80% more (except Multicast).

Fancy Sword × 2
Your monsters have +3% for each trinket you have.

Holy Grail × 3
On Victory Gain $100.

Metronome
When your monster cast, they gain +10 Damage for this battle.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Barbell × 7
+5000 HP

Haste Crown × 12
Your top middle monster has +30% Cooldown Speed.

Ultra Duplicator
Whenever you get a Trinket from a gift, gain an additional copy.

Haste Orb × 4
Your monsters have +15% Cooldown Speed.

Excalibur × 2
Your monsters have +350 Damage.

Rainbow Pearl × 2
All monsters in your shop are SHINY.

Mysterious Charm × 2
+25% HP

VIP Pass × 2
Your shop no longer stocks anything Common or Uncommon.
