Ranked run

Lucky Girl

Run 6lh3tnlxded3ffy · Jul 26, 2026, 2:41 AM

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Patch unknownUpdated Jul 26, 2026, 3:20 AM8 observed rounds
Outcomeunknown
Record53
MMR1380?
Tierdiamond

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 13

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 26, 2026, 3:20 AM6 board slots11 trinkets
6 of 6board slots filled
Slot 1Level 1

Torrantler

Water

Tier 5 · Cost 50

Cooldown8s
Multicast
Heal200
On Cast

Trigger adjacent Water allies. (Except other Torrantler)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Cherubble

Rock

Tier 3 · Cost 25

Cooldown2s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Sirenade

Water

Tier 4 · Cost 40

Cooldown4s
Multicast
Heal200
On Cast

Remove 35% of debuffs on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Dracana

Dragon

Tier 3 · Cost 30

Cooldown3s
Multicast
Damage10
On Cast

Charge ally behind by 2 second(s). (Dracana cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Bambudo

Grass

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Damage90
On Cast

+42 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2 · Shiny

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage100
On Cast

Give the ally in front +2 Multicast and increase this monster's Cooldown by 6 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Dragon × 2Dracana · Saberhorn
  • Water × 2Torrantler · Sirenade

Ability text matches

  • Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Sirenade.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Cherubble + Dracana1,017 rounds together · 55% round win association1,017 observed win/loss round results
  • Cherubble + Saberhorn853 rounds together · 53% round win association853 observed win/loss round results
  • Dracana + Saberhorn583 rounds together · 55% round win association583 observed win/loss round results
  • Sirenade + Torrantler385 rounds together · 54% round win association385 observed win/loss round results
  • Dracana + Sirenade186 rounds together · 55% round win association186 observed win/loss round results
  • Saberhorn + Sirenade170 rounds together · 49% round win association170 observed win/loss round results
  • Cherubble + Sirenade166 rounds together · 48% round win association166 observed win/loss round results
  • Dracana + Torrantler147 rounds together · 55% round win association147 observed win/loss round results
  • Cherubble + Torrantler98 rounds together · 54% round win association98 observed win/loss round results
  • Saberhorn + Torrantler85 rounds together · 52% round win association85 observed win/loss round results
  • Cherubble + Bambudo9 rounds together · 67% round win association9 observed win/loss round results
  • Dracana + Bambudo6 rounds together · 17% round win association6 observed win/loss round results
  • Bambudo + Saberhorn4 rounds together · 50% round win association4 observed win/loss round results

Team toolkit

  • DamageDracana: 10 · Bambudo: 90 · Saberhorn: 100
  • HealTorrantler: 200 · Sirenade: 200
  • ShieldCherubble: 100

Round inventory

Trinkets

11 trinkets · 8 types

Wood Sword × 3

Your monsters have +5 Damage.

Gold Nugget

At the start of each day, gain $3.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Haste Orb × 2

Your monsters have +15% Cooldown Speed.

Metronome

When your monster cast, they gain +10 Damage for this battle.

Fancy Sword

Your monsters have +3% for each trinket you have.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Silver Watch

When a monster levels up, it gains +15% Cooldown Speed.