Ranked run

Chef

Run 5lat1h6mpz9m88g · Jul 27, 2026, 9:24 AM

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Patch unknownUpdated Jul 27, 2026, 9:50 AM10 observed rounds
Outcomeunknown
Record46
MMR1918?
Tiermaster

Trainer effect

Chef

Your singled-typed monsters gain Fire typing. Your Fire monsters have +2 Burn.

Selected team

Round 9

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 9:50 AM6 board slots8 trinkets
6 of 6board slots filled
Slot 1Level 2

Magmalith

Fire

Tier 3 · Cost 30

Cooldown10s
Multicast
Burn10
On Cast

Give the ally above +4 Burn permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Pyronade

Fire

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Burn36
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Cherubble

Rock

Tier 3 · Cost 25

Cooldown2s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Lignite

Fire

Tier 3 · Cost 30

Cooldown4s
Multicast
Burn3
Ongoing

Has additional Damage equal to 15 times this monster's Burn.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Coalem

FireRock

Tier 4 · Cost 45

Cooldown15s
Multicast
Burn20
Shield450
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 4

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast2
Burn15
Damage15
On Battle Start

For each Fire ally, this gains +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 5Magmalith · Pyronade · Lignite · Coalem · Sunsage
  • Rock × 2Cherubble · Coalem

Ability text matches

  • Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Magmalith, Pyronade, Lignite, Coalem.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Cherubble + Coalem610 rounds together · 43% round win association610 observed win/loss round results
  • Cherubble + Pyronade591 rounds together · 48% round win association591 observed win/loss round results
  • Cherubble + Magmalith519 rounds together · 44% round win association519 observed win/loss round results
  • Lignite + Magmalith491 rounds together · 42% round win association491 observed win/loss round results
  • Coalem + Magmalith470 rounds together · 38% round win association470 observed win/loss round results
  • Pyronade + Magmalith416 rounds together · 48% round win association416 observed win/loss round results
  • Pyronade + Sunsage392 rounds together · 63% round win association392 observed win/loss round results
  • Coalem + Pyronade206 rounds together · 37% round win association206 observed win/loss round results
  • Coalem + Lignite190 rounds together · 32% round win association190 observed win/loss round results
  • Pyronade + Lignite188 rounds together · 46% round win association188 observed win/loss round results
  • Cherubble + Lignite182 rounds together · 40% round win association182 observed win/loss round results
  • Magmalith + Sunsage65 rounds together · 34% round win association65 observed win/loss round results
  • Lignite + Sunsage55 rounds together · 40% round win association55 observed win/loss round results
  • Cherubble + Sunsage47 rounds together · 62% round win association47 observed win/loss round results
  • Coalem + Sunsage8 rounds together · 38% round win association8 observed win/loss round results

Team toolkit

  • BurnMagmalith: 10 · Pyronade: 36 · Lignite: 3 · Coalem: 20 · Sunsage: 15
  • DamageSunsage: 15
  • ShieldCherubble: 100 · Coalem: 450

Round inventory

Trinkets

8 trinkets · 5 types

Gold Trophy

On Victory Gain $8.

Gold Nugget × 2

At the start of each day, gain $3.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Haste Crown × 3

Your top middle monster has +30% Cooldown Speed.

Link Cable

All of your team's monsters are now considered adjacent to each other.