Ranked run
Lucky Girl
Run e3wbwg8wms7ugx8 · Jul 28, 2026, 12:49 AM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 9
Round result: win

Brawlmantis
Tier 2 · Cost 30
This and Common allies gain +24 Damage permanently.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)
No equipment observed on this monster.

Magmalith
Tier 3 · Cost 30
Adjacent Fire allies gain +2 Burn permanently.
No equipment observed on this monster.

Magmite
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Formiqueen
Tier 3 · Cost 25
Adjacent Common allies have +82% Cooldown Speed.
No equipment observed on this monster.

Sunsage
Tier 1 · Cost 10
For each Fire ally, this gains +24% Cooldown Speed permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fire × 3Magmalith · Magmite · Sunsage
- Bug × 2Brawlmantis · Formiqueen
Ability text matches
- Magmalith references FireAdjacent Fire allies gain +2 Burn permanently.Potential interaction with Magmite, Sunsage.
- Sunsage references FireFor each Fire ally, this gains +24% Cooldown Speed permanently.Potential interaction with Magmalith, Magmite.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Magmite + Sunsage1,150 rounds together · 62% round win association1,150 observed win/loss round results
- Magmalith + Magmite705 rounds together · 46% round win association705 observed win/loss round results
- Brawlmantis + Formiqueen555 rounds together · 58% round win association555 observed win/loss round results
- Formiqueen + Ironcore474 rounds together · 50% round win association474 observed win/loss round results
- Formiqueen + Magmite374 rounds together · 50% round win association374 observed win/loss round results
- Brawlmantis + Magmite196 rounds together · 63% round win association196 observed win/loss round results
- Formiqueen + Magmalith136 rounds together · 49% round win association136 observed win/loss round results
- Brawlmantis + Sunsage107 rounds together · 58% round win association107 observed win/loss round results
- Magmalith + Sunsage65 rounds together · 34% round win association65 observed win/loss round results
- Brawlmantis + Ironcore31 rounds together · 77% round win association31 observed win/loss round results
- Formiqueen + Sunsage27 rounds together · 63% round win association27 observed win/loss round results
- Ironcore + Magmite26 rounds together · 62% round win association26 observed win/loss round results
- Brawlmantis + Magmalith23 rounds together · 43% round win association23 observed win/loss round results
- Ironcore + Magmalith11 rounds together · 64% round win association11 observed win/loss round results
- Ironcore + Sunsage6 rounds together · 83% round win association6 observed win/loss round results
Team toolkit
- BurnMagmalith: 5 · Magmite: 4 · Sunsage: 18
- DamageBrawlmantis: 120 · Ironcore: 30 · Formiqueen: 120 · Sunsage: 18
- ShieldMagmite: 40
Round inventory
Trinkets
4 trinkets · 4 types

Power Pouch
When you buy an item, give your monsters +2 Damage.

Power Band
Give the first monster you buy each day +20 Damage.

Gold Nugget
At the start of each day, gain $3.

Silver Watch
When a monster levels up, it gains +15% Cooldown Speed.
