Ranked run

Monster Ranger

Run 5hap80e2402xizx · Jul 25, 2026, 9:35 AM

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Patch unknownUpdated Jul 25, 2026, 10:08 AM12 observed rounds
Outcomeunknown
Record75
MMR1872?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 11

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 10:08 AM6 board slots7 trinkets
6 of 6board slots filled
Slot 1Level 2

Dirgefin

GhostWater

Tier 3 · Cost 25

Cooldown4.5s
Multicast
Damage50
Heal100
On Cast

Knockout all Common allies and enemies.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Cherubble

Rock

Tier 3 · Cost 25

Cooldown4s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn15
Damage15
On Battle Start

For each Fire ally, this gains +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage40
On Cast

Give the ally behind +12% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Basilord

Fire

Tier 5 · Cost 100

Cooldown8s
Multicast
Burn150
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2 · Shiny

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage100
On Cast

Give the ally in front +2 Multicast and increase this monster's Cooldown by 6 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Dragon × 2Boomagon · Saberhorn
  • Fire × 2Sunsage · Basilord

Ability text matches

  • Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Basilord.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Boomagon + Cherubble2,261 rounds together · 57% round win association2,261 observed win/loss round results
  • Boomagon + Dirgefin1,648 rounds together · 62% round win association1,648 observed win/loss round results
  • Boomagon + Saberhorn1,279 rounds together · 61% round win association1,279 observed win/loss round results
  • Cherubble + Saberhorn872 rounds together · 53% round win association872 observed win/loss round results
  • Cherubble + Dirgefin682 rounds together · 55% round win association682 observed win/loss round results
  • Dirgefin + Saberhorn526 rounds together · 59% round win association526 observed win/loss round results
  • Boomagon + Sunsage278 rounds together · 48% round win association278 observed win/loss round results
  • Basilord + Boomagon97 rounds together · 41% round win association97 observed win/loss round results
  • Basilord + Cherubble60 rounds together · 35% round win association60 observed win/loss round results
  • Cherubble + Sunsage52 rounds together · 62% round win association52 observed win/loss round results
  • Basilord + Saberhorn28 rounds together · 43% round win association28 observed win/loss round results
  • Basilord + Dirgefin10 rounds together · 20% round win association10 observed win/loss round results
  • Dirgefin + Sunsage9 rounds together · 44% round win association9 observed win/loss round results
  • Saberhorn + Sunsage8 rounds together · 38% round win association8 observed win/loss round results

Team toolkit

  • BurnSunsage: 15 · Basilord: 150
  • DamageDirgefin: 50 · Sunsage: 15 · Boomagon: 40 · Saberhorn: 100
  • HealDirgefin: 100
  • ShieldCherubble: 100

Round inventory

Trinkets

7 trinkets · 6 types

Silver Watch × 2

When a monster levels up, it gains +15% Cooldown Speed.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Haste Orb

Your monsters have +15% Cooldown Speed.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Fire Orb

Your Fire monsters have +3 Burn.

Fancy Sword

Your monsters have +3% for each trinket you have.