Ranked run

Monster Ranger

Run yecbtn2i58bzu94 · Jul 25, 2026, 11:47 AM

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Patch unknownUpdated Jul 25, 2026, 2:15 PM5 observed rounds
Outcomeunknown
Record14
MMR1601?
Tierdiamond

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 10

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 2:15 PM6 board slots9 trinkets
6 of 6board slots filled
Slot 1Level 1

Onsetra

Dragon

Tier 5 · Cost 50

Cooldown4s
Multicast
Damage100
Ability / passive

Ally behind apply their Ongoing abilities 1 additional time(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Pylong

Electric

Tier 4 · Cost 40

Cooldown7s
Multicast
Damage1
Shock15
Ongoing

Ally behind has +200% Shock.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Galvanine

Electric

Tier 5 · Cost 50

Cooldown7s
Multicast
Damage10
Shock6
On Cast

+50% Cooldown Speed and +2 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3 · Shiny

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast8
Damage13
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast3
Damage40
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Electric × 3Pylong · Galvanine · Humbolt
  • Flying × 2Velocect · Humbolt

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)Potential interaction with Pylong, Galvanine, Humbolt.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Onsetra + Velocect1,096 rounds together · 49% round win association1,096 observed win/loss round results
  • Humbolt + Ironcore877 rounds together · 48% round win association877 observed win/loss round results
  • Pylong + Velocect830 rounds together · 49% round win association830 observed win/loss round results
  • Ironcore + Velocect788 rounds together · 47% round win association788 observed win/loss round results
  • Ironcore + Pylong650 rounds together · 50% round win association650 observed win/loss round results
  • Galvanine + Ironcore606 rounds together · 48% round win association606 observed win/loss round results
  • Onsetra + Pylong598 rounds together · 49% round win association598 observed win/loss round results
  • Humbolt + Velocect577 rounds together · 47% round win association577 observed win/loss round results
  • Humbolt + Pylong558 rounds together · 51% round win association558 observed win/loss round results
  • Ironcore + Onsetra287 rounds together · 50% round win association287 observed win/loss round results
  • Galvanine + Pylong246 rounds together · 48% round win association246 observed win/loss round results
  • Galvanine + Humbolt220 rounds together · 49% round win association220 observed win/loss round results
  • Humbolt + Onsetra213 rounds together · 57% round win association213 observed win/loss round results
  • Galvanine + Velocect121 rounds together · 36% round win association121 observed win/loss round results
  • Galvanine + Onsetra96 rounds together · 49% round win association96 observed win/loss round results

Team toolkit

  • DamageOnsetra: 100 · Pylong: 1 · Galvanine: 10 · Velocect: 13 · Humbolt: 40 · Ironcore: 30
  • ShockPylong: 15 · Galvanine: 6 · Humbolt: 1

Round inventory

Trinkets

9 trinkets · 7 types

Wood Sword

Your monsters have +5 Damage.

Market License

Increase shop rank by 1.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Gold Trophy

On Victory Gain $8.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Mysterious Mask

Choose a trainer and gain their ability.

Haste Crown × 3

Your top middle monster has +30% Cooldown Speed.