Ranked run

Chef

Run 36itkmcwf0z08h1 · Jul 26, 2026, 4:32 AM

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Patch unknownUpdated Jul 26, 2026, 1:01 PM9 observed rounds
Outcomeunknown
Record45
MMR1870?
Tiermaster

Trainer effect

Chef

Your singled-typed monsters gain Fire typing. Your Fire monsters have +2 Burn.

Selected team

Round 9

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 26, 2026, 1:01 PM6 board slots6 trinkets
6 of 6board slots filled
Slot 1Level 2

Cherubble

Rock

Tier 3 · Cost 25

Cooldown2s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3 · Shiny

Magmite

FireRock

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Burn12
Shield120
On Battle Start

+30 Shield and +3 Burn permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1 · Shiny

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage100
On Cast

Give the ally in front +1 Multicast and increase this monster's Cooldown by 6 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Pyronade

Fire

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Burn36
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Reapra

Ghost

Tier 4 · Cost 35

Cooldown7.5s
Multicast
Damage120
On Cast

Knockout the enemy opposite of this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Lignite

Fire

Tier 3 · Cost 30

Cooldown4s
Multicast
Burn3
Ongoing

Has additional Damage equal to 30 times this monster's Burn.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 3Magmite · Pyronade · Lignite
  • Rock × 2Cherubble · Magmite

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Pyronade + Magmite950 rounds together · 60% round win association950 observed win/loss round results
  • Cherubble + Saberhorn871 rounds together · 53% round win association871 observed win/loss round results
  • Cherubble + Magmite584 rounds together · 48% round win association584 observed win/loss round results
  • Cherubble + Pyronade583 rounds together · 48% round win association583 observed win/loss round results
  • Cherubble + Reapra393 rounds together · 54% round win association393 observed win/loss round results
  • Lignite + Magmite363 rounds together · 48% round win association363 observed win/loss round results
  • Reapra + Saberhorn285 rounds together · 58% round win association285 observed win/loss round results
  • Pyronade + Lignite188 rounds together · 46% round win association188 observed win/loss round results
  • Cherubble + Lignite175 rounds together · 39% round win association175 observed win/loss round results
  • Magmite + Saberhorn150 rounds together · 43% round win association150 observed win/loss round results
  • Lignite + Saberhorn132 rounds together · 37% round win association132 observed win/loss round results
  • Pyronade + Saberhorn53 rounds together · 25% round win association53 observed win/loss round results
  • Lignite + Reapra48 rounds together · 38% round win association48 observed win/loss round results
  • Pyronade + Reapra38 rounds together · 55% round win association38 observed win/loss round results
  • Magmite + Reapra38 rounds together · 39% round win association38 observed win/loss round results

Team toolkit

  • BurnMagmite: 12 · Pyronade: 36 · Lignite: 3
  • DamageSaberhorn: 100 · Reapra: 120
  • ShieldCherubble: 100 · Magmite: 120

Round inventory

Trinkets

6 trinkets · 5 types

Power Band

Give the first monster you buy each day +20 Damage.

Fire Orb × 2

Your Fire monsters have +3 Burn.

Haste Crown

Your top middle monster has +30% Cooldown Speed.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Silver Watch

When a monster levels up, it gains +15% Cooldown Speed.