Ranked run

Monster Ranger

Run 3w778qjocjw0olc · Jul 26, 2026, 7:42 AM

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Patch unknownUpdated Jul 26, 2026, 9:26 AM12 observed rounds
Outcomeunknown
Record75
MMR1983?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 10

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 26, 2026, 9:26 AM6 board slots11 trinkets
6 of 6board slots filled
Slot 1Level 3

Lignite

Fire

Tier 3 · Cost 30

Cooldown4s
Multicast
Burn3
Ongoing

Has additional Damage equal to 45 times this monster's Burn.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Magmalith

Fire

Tier 3 · Cost 30

Cooldown10s
Multicast
Burn10
On Cast

Give the ally above +4 Burn permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Cherubble

Rock

Tier 3 · Cost 25

Cooldown2s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Pyronade

Fire

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Burn36
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Cinderfly

BugFire

Tier 2 · Cost 30

Cooldown5s
Multicast
Burn6
Ability / passive

After you buy a Bug monster, this gains +36% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Celestia

Dragon

Tier 4 · Cost 30

Cooldown6.5s
Multicast
Damage130
On Battle Start

Disable abilities of all Ongoing monsters in this row.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 4Lignite · Magmalith · Pyronade · Cinderfly

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Cherubble + Pyronade621 rounds together · 48% round win association621 observed win/loss round results
  • Cherubble + Magmalith531 rounds together · 43% round win association531 observed win/loss round results
  • Lignite + Magmalith501 rounds together · 42% round win association501 observed win/loss round results
  • Pyronade + Magmalith417 rounds together · 47% round win association417 observed win/loss round results
  • Pyronade + Lignite193 rounds together · 46% round win association193 observed win/loss round results
  • Cherubble + Lignite188 rounds together · 39% round win association188 observed win/loss round results
  • Cinderfly + Magmalith166 rounds together · 49% round win association166 observed win/loss round results
  • Cinderfly + Pyronade165 rounds together · 58% round win association165 observed win/loss round results
  • Celestia + Cherubble150 rounds together · 55% round win association150 observed win/loss round results
  • Cherubble + Cinderfly146 rounds together · 47% round win association146 observed win/loss round results
  • Cinderfly + Lignite82 rounds together · 46% round win association82 observed win/loss round results
  • Celestia + Lignite15 rounds together · 53% round win association15 observed win/loss round results
  • Celestia + Pyronade13 rounds together · 62% round win association13 observed win/loss round results
  • Celestia + Magmalith9 rounds together · 33% round win association9 observed win/loss round results
  • Celestia + Cinderfly6 rounds together · 17% round win association6 observed win/loss round results

Team toolkit

  • BurnLignite: 3 · Magmalith: 10 · Pyronade: 36 · Cinderfly: 6
  • DamageCelestia: 130
  • ShieldCherubble: 100

Round inventory

Trinkets

11 trinkets · 8 types

Gold Trophy × 3

On Victory Gain $8.

Wood Sword

Your monsters have +5 Damage.

Power Crown

Your top middle monster has +20 Damage.

Blitz Bell

Monsters in your shop have +30% Cooldown Speed.

Gold-o-matic

At the start of each day, gain $30.

Fire Orb

Your Fire monsters have +3 Burn.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Speed Crest × 2

Your monsters in the rightmost column have +20% Cooldown Speed.