Ranked run

Swim Coach

Run uips55eo8z2tnj7 · Jul 27, 2026, 9:55 AM

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Patch unknownUpdated Jul 27, 2026, 10:40 AM13 observed rounds
Outcomeunknown
Record85
MMR1865?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 11

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 10:40 AM6 board slots5 trinkets
6 of 6board slots filled
Slot 1Level 2

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown5s
Multicast2
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 3 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4 · Shiny

Emperooze

Water

Tier 1 · Cost 10

Cooldown3.5s
Multicast
Damage72
Heal108
On Battle Start

+120 Damage and +120 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Torrantler

Water

Tier 5 · Cost 50

Cooldown8s
Multicast2
Heal200
On Cast

Trigger adjacent Water allies. (Except other Torrantler)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Sirenade

Water

Tier 4 · Cost 40

Cooldown4s
Multicast
Heal100
On Cast

Remove 20% of debuffs on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Aster

Water

Tier 3 · Cost 40

Cooldown3s
Multicast
Heal40
On Battle Start

Adjacent Water allies gain +40 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Shelldra

DragonWater

Tier 4 · Cost 40

Cooldown4.5s
Multicast3
Damage15
Heal15
Ability / passive

Every 4 seconds, +2 Multicast for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 5Emperooze · Torrantler · Sirenade · Aster · Shelldra
  • Dragon × 2Draconarch · Shelldra

Ability text matches

  • Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Emperooze, Sirenade, Aster, Shelldra.
  • Aster references WaterAdjacent Water allies gain +40 Heal permanently.Potential interaction with Emperooze, Torrantler, Sirenade, Shelldra.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Aster + Shelldra742 rounds together · 51% round win association742 observed win/loss round results
  • Aster + Sirenade523 rounds together · 54% round win association523 observed win/loss round results
  • Shelldra + Torrantler459 rounds together · 53% round win association459 observed win/loss round results
  • Aster + Torrantler455 rounds together · 59% round win association455 observed win/loss round results
  • Shelldra + Sirenade406 rounds together · 52% round win association406 observed win/loss round results
  • Sirenade + Torrantler403 rounds together · 54% round win association403 observed win/loss round results
  • Aster + Draconarch387 rounds together · 58% round win association387 observed win/loss round results
  • Draconarch + Shelldra224 rounds together · 54% round win association224 observed win/loss round results
  • Draconarch + Sirenade200 rounds together · 58% round win association200 observed win/loss round results
  • Draconarch + Torrantler199 rounds together · 63% round win association199 observed win/loss round results
  • Aster + Emperooze17 rounds together · 47% round win association17 observed win/loss round results
  • Emperooze + Shelldra5 rounds together · 60% round win association5 observed win/loss round results
  • Emperooze + Sirenade1 rounds together · 100% round win association1 observed win/loss round results

Team toolkit

  • DamageDraconarch: 100 · Emperooze: 72 · Shelldra: 15
  • HealEmperooze: 108 · Torrantler: 200 · Sirenade: 100 · Aster: 40 · Shelldra: 15

Round inventory

Trinkets

5 trinkets · 5 types

Training Weights

+100 HP

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Metronome

When your monster cast, they gain +10 Damage for this battle.