Ranked run

Swim Coach

Run c8ahiaokchvlxcf · Jul 26, 2026, 11:33 AM

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Patch unknownUpdated Jul 26, 2026, 12:11 PM12 observed rounds
Outcomeunknown
Record75
MMR1752?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 12

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 26, 2026, 12:11 PM6 board slots8 trinkets
6 of 6board slots filled
Slot 1Level 2

Dryadell

Grass

Tier 4 · Cost 45

Cooldown6s
Multicast2
Damage70
On Cast

Trigger the Grass ally above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Sirenade

Water

Tier 4 · Cost 40

Cooldown4s
Multicast
Heal300
On Cast

Remove 50% of debuffs on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Shelldra

DragonWater

Tier 4 · Cost 40

Cooldown4.5s
Multicast3
Damage15
Heal15
Ability / passive

Every 4 seconds, +1 Multicast for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Emperooze

Water

Tier 1 · Cost 10

Cooldown3.5s
Multicast
Damage30
Heal45
On Battle Start

+50 Damage and +50 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown5s
Multicast
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 6 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Shelldra

DragonWater

Tier 4 · Cost 40

Cooldown4.5s
Multicast3
Damage15
Heal15
Ability / passive

Every 4 seconds, +2 Multicast for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 3Sirenade · Shelldra · Emperooze
  • Dragon × 2Shelldra · Draconarch

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Draconarch + Dryadell752 rounds together · 71% round win association752 observed win/loss round results
  • Shelldra + Sirenade383 rounds together · 51% round win association383 observed win/loss round results
  • Draconarch + Shelldra209 rounds together · 55% round win association209 observed win/loss round results
  • Draconarch + Sirenade198 rounds together · 58% round win association198 observed win/loss round results
  • Dryadell + Sirenade105 rounds together · 61% round win association105 observed win/loss round results
  • Dryadell + Shelldra51 rounds together · 47% round win association51 observed win/loss round results
  • Emperooze + Shelldra4 rounds together · 50% round win association4 observed win/loss round results
  • Emperooze + Dryadell2 rounds together · 100% round win association2 observed win/loss round results
  • Emperooze + Sirenade1 rounds together · 100% round win association1 observed win/loss round results

Team toolkit

  • DamageDryadell: 70 · Shelldra: 15 · Emperooze: 30 · Draconarch: 100 · Shelldra: 15
  • HealSirenade: 300 · Shelldra: 15 · Emperooze: 45 · Shelldra: 15

Round inventory

Trinkets

8 trinkets · 6 types

Quick Bell × 2

Monsters in your shop have +5% Cooldown Speed.

Power Band × 2

Give the first monster you buy each day +20 Damage.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Sapphire Amulet

You receive 25% more Heal.

Haste Orb

Your monsters have +15% Cooldown Speed.

Mysterious Mask

Choose a trainer and gain their ability.