Ranked run
Musician
Run klegrs2ve55oedu · Jul 25, 2026, 8:04 PM

Trainer effect
Musician
If you have exactly 1 Electric monster on your team, it will have +150% Shock.
Selected team
Round 11
Round result: loss

Shelldra
Tier 4 · Cost 40
Every 4 seconds, +2 Multicast for this battle.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +40 Heal permanently.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 5 for this battle.
No equipment observed on this monster.

Galvanine
Tier 5 · Cost 50
+50% Cooldown Speed and +2 Shock for this battle.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +1 Multicast and increase this monster's Cooldown by 8 seconds for this battle.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 3Shelldra · Draconarch · Saberhorn
- Water × 3Shelldra · Aster · Plunderbird
Ability text matches
- Aster references WaterAdjacent Water allies gain +40 Heal permanently.Potential interaction with Shelldra, Plunderbird.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Aster + Plunderbird1,145 rounds together · 51% round win association1,145 observed win/loss round results
- Aster + Shelldra678 rounds together · 50% round win association678 observed win/loss round results
- Plunderbird + Shelldra633 rounds together · 51% round win association633 observed win/loss round results
- Aster + Draconarch366 rounds together · 58% round win association366 observed win/loss round results
- Draconarch + Plunderbird336 rounds together · 65% round win association336 observed win/loss round results
- Galvanine + Saberhorn280 rounds together · 48% round win association280 observed win/loss round results
- Draconarch + Shelldra209 rounds together · 55% round win association209 observed win/loss round results
- Plunderbird + Saberhorn199 rounds together · 52% round win association199 observed win/loss round results
- Draconarch + Saberhorn167 rounds together · 54% round win association167 observed win/loss round results
- Galvanine + Plunderbird156 rounds together · 56% round win association156 observed win/loss round results
- Galvanine + Shelldra120 rounds together · 45% round win association120 observed win/loss round results
- Aster + Galvanine96 rounds together · 58% round win association96 observed win/loss round results
- Saberhorn + Shelldra92 rounds together · 34% round win association92 observed win/loss round results
- Aster + Saberhorn73 rounds together · 49% round win association73 observed win/loss round results
- Draconarch + Galvanine62 rounds together · 60% round win association62 observed win/loss round results
Team toolkit
- DamageShelldra: 15 · Draconarch: 100 · Galvanine: 10 · Saberhorn: 100 · Plunderbird: 1
- HealShelldra: 15 · Aster: 40 · Plunderbird: 55
- ShockGalvanine: 6
Round inventory
Trinkets
9 trinkets · 9 types

Gold Trophy
On Victory Gain $8.

Power Band
Give the first monster you buy each day +20 Damage.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Mysterious Mask
Choose a trainer and gain their ability.

Mysterious Charm
+25% HP

Fancy Sword
Your monsters have +3% for each trinket you have.

Silver Watch
When a monster levels up, it gains +15% Cooldown Speed.

Haste Crown
Your top middle monster has +30% Cooldown Speed.
