Ranked run

Redhead

Run 37bfncm2wv6mc4t · Jul 27, 2026, 11:39 AM

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Patch unknownUpdated Jul 27, 2026, 1:15 PM10 observed rounds
Outcomeunknown
Record46
MMR1666?
Tiermaster

Trainer effect

Redhead

On Victory Give your Fire monsters +2 Burn permanently.

Selected team

Round 7

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 1:15 PM6 board slots4 trinkets
6 of 6board slots filled
Slot 1Level 2

Lignite

Fire

Tier 3 · Cost 30

Cooldown4s
Multicast
Burn3
Ongoing

Has additional Damage equal to 30 times this monster's Burn.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Scorchimp

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn5
Damage5
Ability / passive

Evolves at level 3.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn15
Damage15
On Battle Start

For each Fire ally, this gains +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Magmite

FireRock

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Burn8
Shield80
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Coalem

FireRock

Tier 4 · Cost 45

Cooldown15s
Multicast
Burn20
Shield450
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Brawlmantis

BugFighting

Tier 2 · Cost 30

Cooldown5.5s
Multicast
Damage100
On Victory

This and Common allies gain +20 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 5Lignite · Scorchimp · Sunsage · Magmite · Coalem
  • Rock × 2Magmite · Coalem

Ability text matches

  • Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Lignite, Scorchimp, Magmite, Coalem.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Magmite + Sunsage1,139 rounds together · 62% round win association1,139 observed win/loss round results
  • Lignite + Magmite354 rounds together · 48% round win association354 observed win/loss round results
  • Coalem + Magmite333 rounds together · 43% round win association333 observed win/loss round results
  • Brawlmantis + Magmite196 rounds together · 63% round win association196 observed win/loss round results
  • Coalem + Lignite188 rounds together · 32% round win association188 observed win/loss round results
  • Brawlmantis + Sunsage107 rounds together · 58% round win association107 observed win/loss round results
  • Lignite + Sunsage55 rounds together · 40% round win association55 observed win/loss round results
  • Brawlmantis + Coalem31 rounds together · 55% round win association31 observed win/loss round results
  • Brawlmantis + Lignite19 rounds together · 63% round win association19 observed win/loss round results
  • Coalem + Sunsage7 rounds together · 43% round win association7 observed win/loss round results

Team toolkit

  • BurnLignite: 3 · Scorchimp: 5 · Sunsage: 15 · Magmite: 8 · Coalem: 20
  • DamageScorchimp: 5 · Sunsage: 15 · Brawlmantis: 100
  • ShieldMagmite: 80 · Coalem: 450

Round inventory

Trinkets

4 trinkets · 2 types

Hero's Sword

Your monsters have +12 Damage.

Quick Bell × 3

Monsters in your shop have +5% Cooldown Speed.