Ranked run

Monster Ranger

Run epfo309fh29cm9q · Jul 26, 2026, 11:04 PM

Back to profile
Patch unknownUpdated Jul 27, 2026, 10:50 AM6 observed rounds
Outcomeunknown
Record24
MMR1885?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 10

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 10:50 AM6 board slots10 trinkets
6 of 6board slots filled
Slot 1Level 1 · Shiny

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown4s
Multicast
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 5 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Coalem

FireRock

Tier 4 · Cost 45

Cooldown15s
Multicast
Burn40
Shield900
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Blazewing

FireFlying

Tier 4 · Cost 35

Cooldown5s
Multicast5
Burn5
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn15
Damage15
On Battle Start

For each Fire ally, this gains +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Cherubble

Rock

Tier 3 · Cost 25

Cooldown2s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3 · Shiny

Pyronade

Fire

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Burn65
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 4Coalem · Blazewing · Sunsage · Pyronade
  • Rock × 2Coalem · Cherubble

Ability text matches

  • Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Coalem, Blazewing, Pyronade.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Coalem + Draconarch1,009 rounds together · 55% round win association1,009 observed win/loss round results
  • Cherubble + Coalem600 rounds together · 43% round win association600 observed win/loss round results
  • Cherubble + Pyronade583 rounds together · 48% round win association583 observed win/loss round results
  • Cherubble + Draconarch525 rounds together · 44% round win association525 observed win/loss round results
  • Pyronade + Sunsage384 rounds together · 63% round win association384 observed win/loss round results
  • Coalem + Pyronade200 rounds together · 38% round win association200 observed win/loss round results
  • Blazewing + Cherubble189 rounds together · 42% round win association189 observed win/loss round results
  • Blazewing + Coalem166 rounds together · 42% round win association166 observed win/loss round results
  • Blazewing + Pyronade147 rounds together · 39% round win association147 observed win/loss round results
  • Draconarch + Pyronade91 rounds together · 40% round win association91 observed win/loss round results
  • Blazewing + Draconarch79 rounds together · 35% round win association79 observed win/loss round results
  • Cherubble + Sunsage46 rounds together · 61% round win association46 observed win/loss round results
  • Blazewing + Sunsage15 rounds together · 40% round win association15 observed win/loss round results
  • Coalem + Sunsage8 rounds together · 38% round win association8 observed win/loss round results
  • Draconarch + Sunsage7 rounds together · 71% round win association7 observed win/loss round results

Team toolkit

  • BurnCoalem: 40 · Blazewing: 5 · Sunsage: 15 · Pyronade: 65
  • DamageDraconarch: 100 · Sunsage: 15
  • ShieldCoalem: 900 · Cherubble: 100

Round inventory

Trinkets

10 trinkets · 6 types

Fire Orb × 2

Your Fire monsters have +3 Burn.

Gold Trophy

On Victory Gain $8.

Gold Bar

At the start of each day, gain $10.

Gold Nugget × 2

At the start of each day, gain $3.

Repeater Charm × 3

Your monsters' On Battle Start abilities activate an additional time.

Mysterious Mask

Choose a trainer and gain their ability.