Ranked run
Monster Ranger
Run pii3d13oafnuys2 · Jul 26, 2026, 4:27 AM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 12
Round result: win

Humbolt
Tier 3 · Cost 25
Ability details unavailable.
No equipment observed on this monster.

Pylong
Tier 4 · Cost 40
Ally behind has +100% Shock.
No equipment observed on this monster.

Electranade
Tier 2 · Cost 25
Knockout self.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)
No equipment observed on this monster.

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Electric × 3Humbolt · Pylong · Electranade
- Flying × 2Humbolt · Velocect
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)Potential interaction with Humbolt, Pylong, Electranade.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Cherubble + Velocect2,210 rounds together · 52% round win association2,210 observed win/loss round results
- Electranade + Velocect2,032 rounds together · 54% round win association2,032 observed win/loss round results
- Cherubble + Electranade1,197 rounds together · 51% round win association1,197 observed win/loss round results
- Humbolt + Ironcore886 rounds together · 48% round win association886 observed win/loss round results
- Pylong + Velocect840 rounds together · 49% round win association840 observed win/loss round results
- Ironcore + Velocect793 rounds together · 47% round win association793 observed win/loss round results
- Ironcore + Pylong654 rounds together · 50% round win association654 observed win/loss round results
- Humbolt + Velocect588 rounds together · 47% round win association588 observed win/loss round results
- Humbolt + Pylong565 rounds together · 51% round win association565 observed win/loss round results
- Cherubble + Pylong548 rounds together · 47% round win association548 observed win/loss round results
- Electranade + Pylong454 rounds together · 46% round win association454 observed win/loss round results
- Cherubble + Ironcore380 rounds together · 47% round win association380 observed win/loss round results
- Electranade + Humbolt329 rounds together · 48% round win association329 observed win/loss round results
- Cherubble + Humbolt252 rounds together · 54% round win association252 observed win/loss round results
- Electranade + Ironcore233 rounds together · 47% round win association233 observed win/loss round results
Team toolkit
- DamageHumbolt: 40 · Pylong: 1 · Ironcore: 30 · Velocect: 13
- ShieldCherubble: 100
- ShockHumbolt: 1 · Pylong: 15 · Electranade: 75
Round inventory
Trinkets
10 trinkets · 5 types

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Power Crown × 4
Your top middle monster has +20 Damage.

Echo Bell
When you buy a 0 cost item, use it an additional time.

Power Band
Give the first monster you buy each day +20 Damage.

Silver Watch × 3
When a monster levels up, it gains +15% Cooldown Speed.
