Ranked run
Monster Ranger
Run pii3d13oafnuys2 · Jul 26, 2026, 4:27 AM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 12
Round result: win

Humbolt
Tier 3 · Cost 25
Ability details unavailable.
No equipment observed on this monster.

Pylong
Tier 4 · Cost 40
Ally behind has +100% Shock.
No equipment observed on this monster.

Electranade
Tier 2 · Cost 25
Knockout self.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)
No equipment observed on this monster.

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Electric × 3Humbolt · Pylong · Electranade
- Flying × 2Humbolt · Velocect
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)Potential interaction with Humbolt, Pylong, Electranade.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Cherubble + Velocect2,090 rounds together · 53% round win association2,090 observed win/loss round results
- Electranade + Velocect1,908 rounds together · 55% round win association1,908 observed win/loss round results
- Cherubble + Electranade1,109 rounds together · 51% round win association1,109 observed win/loss round results
- Humbolt + Ironcore864 rounds together · 48% round win association864 observed win/loss round results
- Pylong + Velocect793 rounds together · 49% round win association793 observed win/loss round results
- Ironcore + Velocect772 rounds together · 48% round win association772 observed win/loss round results
- Ironcore + Pylong643 rounds together · 50% round win association643 observed win/loss round results
- Humbolt + Velocect574 rounds together · 47% round win association574 observed win/loss round results
- Humbolt + Pylong551 rounds together · 50% round win association551 observed win/loss round results
- Cherubble + Pylong509 rounds together · 48% round win association509 observed win/loss round results
- Electranade + Pylong419 rounds together · 46% round win association419 observed win/loss round results
- Cherubble + Ironcore357 rounds together · 48% round win association357 observed win/loss round results
- Electranade + Humbolt321 rounds together · 49% round win association321 observed win/loss round results
- Cherubble + Humbolt243 rounds together · 55% round win association243 observed win/loss round results
- Electranade + Ironcore226 rounds together · 48% round win association226 observed win/loss round results
Team toolkit
- DamageHumbolt: 40 · Pylong: 1 · Ironcore: 30 · Velocect: 13
- ShieldCherubble: 100
- ShockHumbolt: 1 · Pylong: 15 · Electranade: 75
Round inventory
Trinkets
10 trinkets · 5 types

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Power Crown × 4
Your top middle monster has +20 Damage.

Echo Bell
When you buy a 0 cost item, use it an additional time.

Power Band
Give the first monster you buy each day +20 Damage.

Silver Watch × 3
When a monster levels up, it gains +15% Cooldown Speed.
