Ranked run

Swim Coach

Run 878ups1pb3iacy8 · Jul 26, 2026, 1:28 AM

Back to profile
Patch unknownUpdated Jul 26, 2026, 1:10 PM3 observed rounds
Outcomeunknown
Record21
MMR1819?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 13

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 26, 2026, 1:10 PM6 board slots14 trinkets
6 of 6board slots filled
Slot 1Level 1

Torrantler

Water

Tier 5 · Cost 50

Cooldown8s
Multicast
Heal200
On Cast

Trigger adjacent Water allies. (Except other Torrantler)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Sirenade

Water

Tier 4 · Cost 40

Cooldown4s
Multicast
Heal300
On Cast

Remove 50% of debuffs on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Shelldra

DragonWater

Tier 4 · Cost 40

Cooldown4.5s
Multicast3
Damage15
Heal15
Ability / passive

Every 4 seconds, +3 Multicast for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Torrantler

Water

Tier 5 · Cost 50

Cooldown8s
Multicast3
Heal200
On Cast

Trigger adjacent Water allies. (Except other Torrantler)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Aster

Water

Tier 3 · Cost 40

Cooldown3s
Multicast
Heal40
On Battle Start

Adjacent Water allies gain +60 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Shelldra

DragonWater

Tier 4 · Cost 40

Cooldown4.5s
Multicast3
Damage15
Heal15
Ability / passive

Every 4 seconds, +1 Multicast for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 4Torrantler · Sirenade · Shelldra · Aster

Ability text matches

  • Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Sirenade, Shelldra, Torrantler, Aster, Shelldra.
  • Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Torrantler, Sirenade, Shelldra, Aster, Shelldra.
  • Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Torrantler, Sirenade, Shelldra, Torrantler, Shelldra.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Aster + Shelldra711 rounds together · 50% round win association711 observed win/loss round results
  • Aster + Sirenade514 rounds together · 54% round win association514 observed win/loss round results
  • Shelldra + Torrantler456 rounds together · 53% round win association456 observed win/loss round results
  • Aster + Torrantler452 rounds together · 59% round win association452 observed win/loss round results
  • Sirenade + Torrantler402 rounds together · 54% round win association402 observed win/loss round results
  • Shelldra + Sirenade395 rounds together · 52% round win association395 observed win/loss round results

Team toolkit

  • DamageShelldra: 15 · Shelldra: 15
  • HealTorrantler: 200 · Sirenade: 300 · Shelldra: 15 · Torrantler: 200 · Aster: 40 · Shelldra: 15

Round inventory

Trinkets

14 trinkets · 11 types

Gold Trophy

On Victory Gain $8.

Gold Nugget × 3

At the start of each day, gain $3.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Sapphire Amulet

You receive 25% more Heal.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Dryad's Charm

+30% HP

VIP Pass

Your shop no longer stocks anything Common or Uncommon.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Haste Orb × 2

Your monsters have +15% Cooldown Speed.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).