Ranked run

Swim Coach

Run 878ups1pb3iacy8 · Jul 26, 2026, 1:28 AM

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Patch unknownUpdated Jul 26, 2026, 1:10 PM3 observed rounds
Outcomeunknown
Record21
MMR1819?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 12

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 26, 2026, 1:10 PM6 board slots13 trinkets
6 of 6board slots filled
Slot 1Level 1

Torrantler

Water

Tier 5 · Cost 50

Cooldown8s
Multicast
Heal200
On Cast

Trigger adjacent Water allies. (Except other Torrantler)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Sirenade

Water

Tier 4 · Cost 40

Cooldown4s
Multicast
Heal300
On Cast

Remove 50% of debuffs on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Shelldra

DragonWater

Tier 4 · Cost 40

Cooldown4.5s
Multicast3
Damage15
Heal15
Ability / passive

Every 4 seconds, +3 Multicast for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Torrantler

Water

Tier 5 · Cost 50

Cooldown8s
Multicast2
Heal200
On Cast

Trigger adjacent Water allies. (Except other Torrantler)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Aster

Water

Tier 3 · Cost 40

Cooldown3s
Multicast
Heal40
On Battle Start

Adjacent Water allies gain +60 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Torrantler

Water

Tier 5 · Cost 50

Cooldown8s
Multicast
Heal200
On Cast

Trigger adjacent Water allies. (Except other Torrantler)

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 4Torrantler · Sirenade · Shelldra · Aster

Ability text matches

  • Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Sirenade, Shelldra, Torrantler, Aster, Torrantler.
  • Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Torrantler, Sirenade, Shelldra, Aster, Torrantler.
  • Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Torrantler, Sirenade, Shelldra, Torrantler, Torrantler.
  • Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Torrantler, Sirenade, Shelldra, Torrantler, Aster.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Aster + Shelldra704 rounds together · 51% round win association704 observed win/loss round results
  • Aster + Sirenade511 rounds together · 53% round win association511 observed win/loss round results
  • Shelldra + Torrantler456 rounds together · 53% round win association456 observed win/loss round results
  • Aster + Torrantler451 rounds together · 59% round win association451 observed win/loss round results
  • Sirenade + Torrantler395 rounds together · 54% round win association395 observed win/loss round results
  • Shelldra + Sirenade393 rounds together · 51% round win association393 observed win/loss round results

Team toolkit

  • DamageShelldra: 15
  • HealTorrantler: 200 · Sirenade: 300 · Shelldra: 15 · Torrantler: 200 · Aster: 40 · Torrantler: 200

Round inventory

Trinkets

13 trinkets · 10 types

Gold Trophy

On Victory Gain $8.

Gold Nugget × 3

At the start of each day, gain $3.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Sapphire Amulet

You receive 25% more Heal.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Dryad's Charm

+30% HP

VIP Pass

Your shop no longer stocks anything Common or Uncommon.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Haste Orb × 2

Your monsters have +15% Cooldown Speed.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.